A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

W

W - Static variable in class wyvern.common.tiles.Directions
 
W - Static variable in class wyvern.common.tiles.TileInfo
 
W - Static variable in interface wyvern.lib.Direction.Dirs
 
W - Static variable in class wyvern.lib.Direction
 
WALL - Static variable in interface wyvern.kernel.dungeon.DungeonConstants
 
WARN_POINTS_PER_LEVEL - Static variable in class wyvern.kernel.player.Races
 
WATER - Static variable in class wyvern.lib.classes.magic.Element
 
WATER - Static variable in class wyvern.lib.classes.magic.Spell
 
WATER_AND_AIR - Static variable in class wyvern.lib.classes.magic.Element
 
WATER_AND_AIR - Static variable in class wyvern.lib.classes.magic.Spell
 
WATER_AND_DEATH - Static variable in class wyvern.lib.classes.magic.Element
 
WATER_AND_DEATH - Static variable in class wyvern.lib.classes.magic.Spell
 
WATER_AND_EARTH - Static variable in class wyvern.lib.classes.magic.Element
 
WATER_AND_EARTH - Static variable in class wyvern.lib.classes.magic.Spell
 
WATER_AND_LIFE - Static variable in class wyvern.lib.classes.magic.Element
 
WATER_AND_LIFE - Static variable in class wyvern.lib.classes.magic.Spell
 
WATER_AND_MIND - Static variable in class wyvern.lib.classes.magic.Element
 
WATER_AND_MIND - Static variable in class wyvern.lib.classes.magic.Spell
 
WATER_AND_SPIRIT - Static variable in class wyvern.lib.classes.magic.Element
 
WATER_AND_SPIRIT - Static variable in class wyvern.lib.classes.magic.Spell
 
WCFilter - class wyvern.kernel.commands.filters.WCFilter.
Word count.
WCFilter() - Constructor for class wyvern.kernel.commands.filters.WCFilter
 
WEAK - Static variable in interface wyvern.kernel.dungeon.DungeonConstants
 
WEATHER_LAYER - Static variable in class wyvern.lib.properties.Appearance
Layer for weather and atmospheric effects.
WEST - Static variable in class wyvern.common.tiles.Directions
 
WEST - Static variable in interface wyvern.kernel.dungeon.DungeonConstants
 
WEST - Static variable in interface wyvern.lib.Direction.Dirs
 
WEST - Static variable in class wyvern.lib.Direction
 
WHERE - Static variable in interface wyvern.lib.commands.autobag.AutobagParserConstants
 
WIELD_NON_MELEE - Static variable in class wyvern.kernel.combat.AttackType
Attacker is wielding something lame, like a chair or a bow, and attacking with it.
WIELD_NON_MELEE_ACCURACY - Static variable in class wyvern.kernel.combat.AttackType
 
WIZARD - Static variable in interface wyvern.lib.WizTypes
 
WIZARD_EYE_MANA - Static variable in class wyvern.lib.spells.WizardEye
 
Waist - class wyvern.kernel.combat.parts.Waist.
This body part can wear a girdle.
Waist() - Constructor for class wyvern.kernel.combat.parts.Waist
Constructs a new Waist
Waist(String) - Constructor for class wyvern.kernel.combat.parts.Waist
Constructs a new Waist
WaitCommand - class wyvern.lib.commands.WaitCommand.
Handles pausing for a specified amount of time.
WalkNotify - interface wyvern.lib.properties.WalkNotify.
It's common for objects to want to know when someone "steps" on them, by entering the square that they occupy.
Wall - class wyvern.lib.classes.construct.Wall.
Basic wall class.
Wall() - Constructor for class wyvern.lib.classes.construct.Wall
Constructs a new Wall
Wallet - class wyvern.kernel.monsters.Wallet.
This class has utility methods for adding and removing coins from a monster or player's "wallet".
Wallet() - Constructor for class wyvern.kernel.monsters.Wallet
 
Wand - class wyvern.lib.classes.magic.Wand.
A traditional wand, containing a number of charges of a particular spell or effect.
Wand() - Constructor for class wyvern.lib.classes.magic.Wand
 
Wand.SimpleWandHandler - class wyvern.lib.classes.magic.Wand.SimpleWandHandler.
Handles waving the wand.
Wand.SimpleWandHandler(int) - Constructor for class wyvern.lib.classes.magic.Wand.SimpleWandHandler
Constructs a new SimpleWandHandler
WanderRandomlyBE - class wyvern.lib.ai.behaviors.WanderRandomlyBE.
 
WarnCommand - class wyvern.lib.commands.WarnCommand.
A simple player-warning system.
Water - class wyvern.lib.classes.construct.Water.
Water.
Water() - Constructor for class wyvern.lib.classes.construct.Water
 
Water - class wyvern.lib.properties.materials.Water.
Water, ice, fog.
Water() - Constructor for class wyvern.lib.properties.materials.Water
Constructs a new Water
WaterMover - class wyvern.kernel.motion.WaterMover.
This hacky class for the demo keeps the monster in the water.
WaterMover() - Constructor for class wyvern.kernel.motion.WaterMover
 
WaterWalk - class wyvern.lib.spells.WaterWalk.
Allows the caster to walk on water for some time.
WaterWalk() - Constructor for class wyvern.lib.spells.WaterWalk
 
Wax - class wyvern.lib.properties.materials.Wax.
Wax.
Wax() - Constructor for class wyvern.lib.properties.materials.Wax
 
Weakness - class wyvern.lib.spells.Weakness.
Makes the caster temporarily weaker.
Weakness() - Constructor for class wyvern.lib.spells.Weakness
 
Weapon - interface wyvern.lib.Weapon.
Wieldable weapon interface.
WeaponEnchanter - class wyvern.lib.classes.random.WeaponEnchanter.
An object that can produce magical weapons of a given level by picking a base weapon and adding enchantments.
WeaponEnchanter() - Constructor for class wyvern.lib.classes.random.WeaponEnchanter
 
WeaponEnchanter.WeaponEnchantment - class wyvern.lib.classes.random.WeaponEnchanter.WeaponEnchantment.
A class to encapsulate an enchantment.
WeaponEnchanter.WeaponEnchantment(String, int) - Constructor for class wyvern.lib.classes.random.WeaponEnchanter.WeaponEnchantment
Constructs a new WeaponEnchantment
WeaponImpl - class wyvern.lib.classes.weapons.WeaponImpl.
Superclass for all weapons.
WeaponImpl() - Constructor for class wyvern.lib.classes.weapons.WeaponImpl
 
WeaponSlot - interface wyvern.kernel.combat.slots.WeaponSlot.
This interface is shared by body-parts that can hold a weapon.
WearCommand - class wyvern.kernel.combat.WearCommand.
This command handles donning & doffing armor and wearable magic items like rings & amulets.
WearCommand.UnwearEvent - class wyvern.kernel.combat.WearCommand.UnwearEvent.
Event class to encapsulate removing some armor.
WearCommand.UnwearEvent(String, Commandable) - Constructor for class wyvern.kernel.combat.WearCommand.UnwearEvent
 
WearEvent - class wyvern.kernel.combat.WearEvent.
Encapsulates the event for wearing some armor.
WearEvent(String, Commandable) - Constructor for class wyvern.kernel.combat.WearEvent
 
WebTrap - class wyvern.lib.classes.traps.WebTrap.
Gets agent stuck in a web.
WebTrap() - Constructor for class wyvern.lib.classes.traps.WebTrap
 
Weight - class wyvern.lib.properties.Weight.
All game objects have a weight that's used for various things.
Weight() - Constructor for class wyvern.lib.properties.Weight
Constructs a new Weight with a value of 0.
Weight(long) - Constructor for class wyvern.lib.properties.Weight
Constructs a new Weight with the specified value in grams.
Weight(String) - Constructor for class wyvern.lib.properties.Weight
Constructs a new Weight with the specified value (as a string).
Weight(Weight) - Constructor for class wyvern.lib.properties.Weight
Constructs a new Weight copied from the passed Weight.
Whip - class wyvern.lib.classes.weapons.Whip.
A flexible thong or lash attached to a short handle.
Whip() - Constructor for class wyvern.lib.classes.weapons.Whip
 
WhisperCommand - class wyvern.lib.commands.WhisperCommand.
Built-in command to handle whispering to someone.
WhisperCommand.WhisperEvent - class wyvern.lib.commands.WhisperCommand.WhisperEvent.
CommandEvent subclass to encapsulate the parameters of the whisper.
WhisperCommand.WhisperEvent(String, Commandable) - Constructor for class wyvern.lib.commands.WhisperCommand.WhisperEvent
Constructs a new WhisperEvent.
WhoCommand - class wyvern.lib.commands.WhoCommand.
This class shows the player a list of players on the game.
WieldCommand - class wyvern.kernel.combat.WieldCommand.
The Wield command.
WieldWeaponsBE - class wyvern.lib.ai.behaviors.WieldWeaponsBE.
 
Wing - class wyvern.kernel.combat.parts.Wing.
This body part can wear wing-armor.
Wing() - Constructor for class wyvern.kernel.combat.parts.Wing
Constructs a new Wing
Wing(String) - Constructor for class wyvern.kernel.combat.parts.Wing
Constructs a new Wing
WingedHuman - class wyvern.kernel.combat.shapes.WingedHuman.
This body type is for, e.g., Angels: humanoid with big wings.
WingedHuman() - Constructor for class wyvern.kernel.combat.shapes.WingedHuman
 
WingedSerpent - class wyvern.kernel.combat.shapes.WingedSerpent.
This Body type has all the body parts of a standard human.
WingedSerpent() - Constructor for class wyvern.kernel.combat.shapes.WingedSerpent
 
WizTypes - interface wyvern.lib.WizTypes.
Constants for World.isAtLeast() - you can implement this interface to call World.isAtLeast(SENIOR), etc.
WizardEye - class wyvern.lib.spells.WizardEye.
Creates a moving "eye" that the caster can maneuver around.
WizardEye() - Constructor for class wyvern.lib.spells.WizardEye
 
WizardLock - class wyvern.lib.spells.WizardLock.
Magically locks a door.
WizardLock() - Constructor for class wyvern.lib.spells.WizardLock
 
Wood - class wyvern.lib.properties.materials.Wood.
Wood.
Wood() - Constructor for class wyvern.lib.properties.materials.Wood
 
WordOfRecall - class wyvern.lib.spells.WordOfRecall.
Teleports the caster back to a town center.
WordOfRecall() - Constructor for class wyvern.lib.spells.WordOfRecall
 
World - class wyvern.world.World.
The game world.
World() - Constructor for class wyvern.world.World
Creates the World object.
World.ShoutFlags - interface wyvern.world.World.ShoutFlags.
Flags to pass to World.shout().
Wrist - class wyvern.kernel.combat.parts.Wrist.
A Wrist is a body part that can hold bracers.
Wrist() - Constructor for class wyvern.kernel.combat.parts.Wrist
Constructs a new Wrist
Wrist(String) - Constructor for class wyvern.kernel.combat.parts.Wrist
Constructs a new Wrist
Wyvern - class wyvern.common.config.Wyvern.
This class provides static information about the environment the game is running in.
Wyvern() - Constructor for class wyvern.common.config.Wyvern
 
WyvernSecurityManager - class wyvern.world.WyvernSecurityManager.
Checks permissions before executing code.
WyvernSecurityManager() - Constructor for class wyvern.world.WyvernSecurityManager
 
WyvernXMLErrorHandler - class wyvern.kernel.properties.WyvernXMLErrorHandler.
Handle errors - the default IBM DOM parser handling is terrible; it doesn't even show the file the error occurred in, let alone the line number.
WyvernXMLErrorHandler() - Constructor for class wyvern.kernel.properties.WyvernXMLErrorHandler
 
WyvernXMLErrorHandler.WyvernParseError - exception wyvern.kernel.properties.WyvernXMLErrorHandler.WyvernParseError.
Provides better exception messages than the default SaxParseException class.
WyvernXMLErrorHandler.WyvernParseError(SAXParseException) - Constructor for class wyvern.kernel.properties.WyvernXMLErrorHandler.WyvernParseError
Constructs a new WyvernParseError
waitForImage(Image) - Static method in class wyvern.common.config.Wyvern
Waits for specified image.
waitForImage(Component, Image) - Static method in class wyvern.common.util.Util
 
waitForImage(Image) - Static method in class wyvern.common.util.Util
Waits for an image to finish being loaded or rendered (e.g. from getScaledInstance()), by creating a component to do the waiting.
wakeAllMonsters() - Method in class wyvern.kernel.maps.AbstractGameMap
 
wakeAllMonsters() - Method in interface wyvern.lib.GameMap
Wakes up all the monsters in the map, e.g. if a loud noise occurred.
wakeMonsters(Point, int) - Method in class wyvern.kernel.maps.AbstractGameMap
 
wakeMonsters() - Method in class wyvern.kernel.player.PlayerImpl
Maybe wakes up nearby monsters.
wakeMonsters(Point, int) - Method in interface wyvern.lib.GameMap
Wakes up monsters near the specified point.
wakeTarget(GameObject) - Method in class wyvern.lib.commands.TalkCommand
Wakes up the target if they're chatted to/at.
walkVisitor_ - Variable in class wyvern.kernel.monsters.MonsterImpl
 
wall_ - Variable in class wyvern.kernel.dungeon.DungeonGenerator
 
wall_ - Variable in class wyvern.kernel.dungeon.MazeGenerator
 
wantToRemove(Object) - Method in class wyvern.lib.classes.Vault
Checks if we want to remove an object from the vault instead of saving it out.
warnedLowFuel_ - Variable in class wyvern.lib.classes.Lamp
 
warning(SAXParseException) - Method in class wyvern.kernel.properties.WyvernXMLErrorHandler
 
warning(String, String, String) - Static method in class wyvern.lib.Kernel
Logs a WARNING message.
warning(Class, String, String) - Static method in class wyvern.lib.Kernel
Logs a WARNING message.
warning(SAXParseException) - Method in class wyvern.util.XMLSimple
Handles warnings.
wasAutoloaded() - Method in class wyvern.kernel.maps.AbstractGameMap
 
waveWand(Monster, int) - Method in class wyvern.lib.classes.magic.Rod
Fires the rod.
waveWand(Monster, int) - Method in class wyvern.lib.classes.magic.Wand
Fires the wand.
wc_ - Variable in class wyvern.kernel.combat.AbstractAttack
 
wc_ - Variable in class wyvern.kernel.combat.DamageType
 
wcs_ - Variable in class wyvern.lib.classes.weapons.WeaponImpl
The list of damage types done by this weapon.
weapon_ - Variable in class wyvern.lib.classes.random.WeaponEnchanter
the nonmagic weapon we create, then enchant
weapons_ - Variable in class wyvern.lib.properties.AutoGrab
 
wearArmor(Commandable, List, Armor) - Static method in class wyvern.kernel.combat.WearCommand
Puts the armor on the agent.
weight_ - Static variable in interface wyvern.lib.properties.PhysicalProperties
The weight of this object, in intergalactic weight units.
westmost_ - Variable in class wyvern.kernel.dungeon.DungeonGenerator
 
where(CommandEvent) - Method in class wyvern.lib.commands.MiscCommands
Tells the player what map they're in.
whip_ - Variable in class wyvern.lib.spells.MagicWhip
 
whisper(Player, Monster) - Method in class wyvern.lib.commands.WhisperCommand.WhisperEvent
Sends the messages to agent and target.
width - Variable in class wyvern.lib.Dimension
 
width - Variable in class wyvern.lib.Rectangle
 
width_ - Variable in class wyvern.kernel.dungeon.AbstractLevelGenerator
 
width_ - Variable in class wyvern.kernel.dungeon.DungeonGenerator
 
width_ - Variable in class wyvern.kernel.maps.AbstractCamera
 
width_ - Variable in class wyvern.kernel.maps.Frame
 
width_ - Variable in class wyvern.kernel.player.GroundFrame
 
withdraw(CommandEvent) - Method in class wyvern.lib.classes.town.ATM
Performs a withdrawal.
wizParsed_ - Variable in class wyvern.kernel.commands.EventImpl
 
wizVision_ - Variable in class wyvern.kernel.maps.Frame.VisibilityConstants
 
wiz_builtins - Static variable in class wyvern.kernel.commands.CommandListImpl
 
wizards(CommandEvent) - Method in class wyvern.lib.commands.MiscCommands
Shows all the visible wizards online.
wizards_ - Static variable in class wyvern.world.AccessControl
 
wiztell(String, String) - Static method in class wyvern.world.World
Sends a message to every wizard logged into the game.
wrapLine(TextDisplay.Line) - Method in class wyvern.common.util.TextDisplay
Wraps a single line of text to fit in the display.
writeBoolean(String, String, boolean) - Method in class wyvern.common.util.InitFile
Writes a boolean value for a given key.
writeByte(byte) - Method in interface wyvern.common.net.RemoteClient
Writes a single byte to the output stream, usually one of the commands in RPCConstants.
writeData() - Method in class wyvern.kernel.combat.Body
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.kernel.maps.AbstractGameMap
 
writeData() - Method in class wyvern.kernel.monsters.MonsterInventory
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.kernel.monsters.RandomMessages
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.kernel.monsters.Talker
Tells the object to write its data out to a text file.
writeData() - Method in class wyvern.kernel.player.PlayerInventory
 
writeData() - Method in class wyvern.kernel.player.SpellListImpl
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.classes.BasicBag
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.commands.autobag.AutobagRules
 
writeData() - Method in class wyvern.lib.magic.armor.TrenchcoatPocket
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.magic.misc.PurseOfHolding
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.properties.AutoGrab
Writes the object's externalized representation to the specified output stream.
writeData() - Method in class wyvern.lib.properties.GuildSkills
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.properties.ItemList
Writes a list of items (game objects) to the file.
writeData() - Method in class wyvern.lib.properties.MovableLightSource
Don't write anything out.
writeData() - Method in class wyvern.lib.properties.PointList
Writes the object's externalized representation to the specified output stream.
writeData() - Method in interface wyvern.lib.properties.SelfExternalizable
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.properties.StringList
Writes the object's externalized representation to the specified output stream.
writeData() - Method in class wyvern.lib.properties.TavernMenu
Tells the object to write its properties out to a text file.
writeData() - Method in class wyvern.lib.properties.Weight
Tells the object to write its properties out to a text file.
writeDenseMap(GameMap) - Method in class wyvern.kernel.maps.MapWriter
Writes a dense map.
writeFile(String, String) - Static method in class wyvern.common.util.Util
Writes the contents of a file.
writeFile(String, byte[]) - Static method in class wyvern.common.util.Util
Writes the contents of a file.
writeGIF(Image, String) - Method in class wyvern.lib.classes.construct.MagicMapper
Writes the specified image out as a GIF.
writeImage(Image, String) - Method in class wyvern.lib.classes.construct.MagicMapper
Writes an image out in the default format.
writeInteger(String, String, int) - Method in class wyvern.common.util.InitFile
Writes an integer value for a given key.
writeItemList(List, List) - Method in class wyvern.lib.classes.BasicBag
Writes out the contents of the bag.
writeJPG(Image, String) - Method in class wyvern.lib.classes.construct.MagicMapper
Writes an Image to a jpeg file.
writeLocalArchetypes(GameMap) - Method in class wyvern.kernel.maps.MapWriter
Writes any map-local archetypes to the mapfile.
writeMap(GameMap, String) - Method in class wyvern.kernel.maps.MapWriter
Writes the entire contents of the specified map.
writeMap(GameMap, String) - Method in class wyvern.kernel.maps.PythonMapWriter
Writes a map as python code.
writeObject(GameMap, GameObject, Point) - Method in class wyvern.kernel.maps.MapWriter
Writes an object - called by iterateObjects, after checking if the object is in the cache, discarding players and transient properties, etc.
writeObject(GameObject, int, int) - Method in class wyvern.kernel.maps.MapWriter
Writes XML version of a single object.
writeObject(GameObject, int, int) - Method in class wyvern.kernel.maps.PythonMapWriter
Writes python version of a single object.
writeObjectAndNeighbors(GameMap, GameObject, Point) - Method in class wyvern.kernel.maps.MapWriter
Writes an object and all its identical neighbors to a rectangle.
writePNG(Image, String) - Method in class wyvern.lib.classes.construct.MagicMapper
Writes an Image to a PNG file.
writeRectangle(GameObject, int, int, int, int) - Method in class wyvern.kernel.maps.MapWriter
Writes out a rectangle in the map containing the passed object at every location in the rectangle.
writeRectangle(GameObject, int, int, int, int) - Method in class wyvern.kernel.maps.PythonMapWriter
Writes out a rectangle in the map containing the passed object at every location in the rectangle.
writeReplies(Talker.Response, LinkedList) - Method in class wyvern.kernel.monsters.Talker
Writes the reply or random/cyclic replies.
writeShutdownFile() - Static method in class wyvern.world.SystemMonitor
Writes a file that says we shut down on purpose.
writeString(String, String, String) - Method in class wyvern.common.util.InitFile
Writes a new value for the passed key.
writeValue(String, String, String) - Method in class wyvern.common.util.InitFile
Writes a new value for the passed key.
writeVault() - Method in class wyvern.lib.classes.Vault
Writes the vault contents on a non-kernel thread.
writeWizLog(String, String, String) - Static method in class wyvern.lib.Kernel
Logs a message into a specific logfile in a wiz directory.
wrongItem(Commandable) - Method in class wyvern.lib.classes.construct.QuestPerson
Prints the wrong-item message, if any.
wrongItemMsg_ - Variable in class wyvern.lib.commands.PutCommand.PutEvent
 
wyvern.common.config - package wyvern.common.config
System-wide configuration classes.
wyvern.common.net - package wyvern.common.net
Constants and interfaces for making remote procedure calls (RPC).
wyvern.common.tiles - package wyvern.common.tiles
Classes for manipulating and caching image files.
wyvern.common.util - package wyvern.common.util
A set of generic utility classes used by client and server.
wyvern.kernel.combat - package wyvern.kernel.combat
Classes that implement the combat system, including automatic attacking and the body-parts system.
wyvern.kernel.combat.damages - package wyvern.kernel.combat.damages
 
wyvern.kernel.combat.parts - package wyvern.kernel.combat.parts
 
wyvern.kernel.combat.shapes - package wyvern.kernel.combat.shapes
 
wyvern.kernel.combat.slots - package wyvern.kernel.combat.slots
 
wyvern.kernel.commands - package wyvern.kernel.commands
Classes that implement commands, event queues, hooks and the other elements of Wyvern's command/event system.
wyvern.kernel.commands.filters - package wyvern.kernel.commands.filters
Provides implementations for some Unix-like command filters, such as sort, grep, and wc.
wyvern.kernel.dungeon - package wyvern.kernel.dungeon
Classes for generating random dungeons, mazes and caverns.
wyvern.kernel.kernel - package wyvern.kernel.kernel
The game kernel and event scheduler.
wyvern.kernel.maps - package wyvern.kernel.maps
Classes that implement GameMaps and the camera system.
wyvern.kernel.monsters - package wyvern.kernel.monsters
System classes dealing with monsters.
wyvern.kernel.motion - package wyvern.kernel.motion
Classes that handle moving objects around.
wyvern.kernel.player - package wyvern.kernel.player
Classes implementing players, races, skills and player cameras.
wyvern.kernel.properties - package wyvern.kernel.properties
Implements the game persistence engine and property system.
wyvern.lib - package wyvern.lib
Provides most of the top-level game interfaces for programmers.
wyvern.lib.ai - package wyvern.lib.ai
Provides the standard built-in game AIs.
wyvern.lib.ai.behaviors - package wyvern.lib.ai.behaviors
 
wyvern.lib.classes - package wyvern.lib.classes
Contains the most commonly-found game classes.
wyvern.lib.classes.armor - package wyvern.lib.classes.armor
Contains implementations for the standard armor types.
wyvern.lib.classes.bags - package wyvern.lib.classes.bags
 
wyvern.lib.classes.construct - package wyvern.lib.classes.construct
Provides classes for implementing dungeons and game areas.
wyvern.lib.classes.filters - package wyvern.lib.classes.filters
 
wyvern.lib.classes.games - package wyvern.lib.classes.games
Has implementations of some games-within-the-game, such as Chess.
wyvern.lib.classes.games.SideScroller - package wyvern.lib.classes.games.SideScroller
 
wyvern.lib.classes.games.card - package wyvern.lib.classes.games.card
 
wyvern.lib.classes.games.sokoban - package wyvern.lib.classes.games.sokoban
 
wyvern.lib.classes.magic - package wyvern.lib.classes.magic
Classes that implement the spell system and standard magic items.
wyvern.lib.classes.random - package wyvern.lib.classes.random
Provides classes that can generate random objects of various types.
wyvern.lib.classes.sound - package wyvern.lib.classes.sound
 
wyvern.lib.classes.town - package wyvern.lib.classes.town
 
wyvern.lib.classes.traps - package wyvern.lib.classes.traps
Includes implementations of some standard traps.
wyvern.lib.classes.weapons - package wyvern.lib.classes.weapons
Provides implementations for the standard weapon types.
wyvern.lib.combat - package wyvern.lib.combat
Enhances the base combat system by providing classes that implement custom attack types.
wyvern.lib.commands - package wyvern.lib.commands
Provides the implementations of nearly all the standard game commands.
wyvern.lib.commands.autobag - package wyvern.lib.commands.autobag
 
wyvern.lib.event - package wyvern.lib.event
Contains Events and EventListeners for being notified when various events happen in the Wyvern system.
wyvern.lib.magic.armor - package wyvern.lib.magic.armor
 
wyvern.lib.magic.misc - package wyvern.lib.magic.misc
 
wyvern.lib.magic.ring - package wyvern.lib.magic.ring
 
wyvern.lib.magic.weapon - package wyvern.lib.magic.weapon
 
wyvern.lib.monsters - package wyvern.lib.monsters
 
wyvern.lib.player - package wyvern.lib.player
 
wyvern.lib.predicates - package wyvern.lib.predicates
A set of standard Predicate functions for figuring out whether objects are of certain types or have certain properties.
wyvern.lib.properties - package wyvern.lib.properties
Provides some standard properties and property values for GameObjects.
wyvern.lib.properties.materials - package wyvern.lib.properties.materials
Has a bunch of materials you can use for GameObjects.
wyvern.lib.skills - package wyvern.lib.skills
 
wyvern.lib.spells - package wyvern.lib.spells
Implementations of all the built-in spells for the Wyvern platform.
wyvern.lib.spells.effects - package wyvern.lib.spells.effects
Implementations of damage types that have a duration or delay, such as Poison.
wyvern.util - package wyvern.util
Provides Java 1.4-based utility classes for use by the game server, the kernel, and the Java 1.4 clients.
wyvern.world - package wyvern.world
Classes for registering players, managing which maps are loaded, system configuration, and other server-wide functions.
wyvern.world.lists.inv - package wyvern.world.lists.inv
 

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