|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
Class Summary | |
Directions | Common constants for finding directional images - used by client and server. |
FileCache | Serves up image files as byte arrays, for sending to clients. |
TileInfo | This class encapsulates information about a set of images in the database. |
TileRegistry | This is a simple database that establishes a unique integer ID, called a tile number for every game tile, where a tile is any game image to be displayed on the client. |
Classes for manipulating and caching image files.
Every image sent from the server to the client is given a unique tile number to identify it. Tile numbers are not persistent - they're automatically generated each time the server reboots.
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |