Package wyvern.common.tiles

Classes for manipulating and caching image files.

See:
          Description

Class Summary
Directions Common constants for finding directional images - used by client and server.
FileCache Serves up image files as byte arrays, for sending to clients.
TileInfo This class encapsulates information about a set of images in the database.
TileRegistry This is a simple database that establishes a unique integer ID, called a tile number for every game tile, where a tile is any game image to be displayed on the client.
 

Package wyvern.common.tiles Description

Classes for manipulating and caching image files.

Every image sent from the server to the client is given a unique tile number to identify it. Tile numbers are not persistent - they're automatically generated each time the server reboots.