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See:
Description
Interface Summary | |
ContainerChangeListener | Interface that supports tracking an object as it moves into and out of containers (bags and inventories). |
EventErrorHandler | Interface that supports being notified when your own code throws an exception in one of your EventListener handler methods. |
MapAddRemoveListener | Callback interface for objects wanting to know whenever any object is added to, or removed from, a GameMap. |
MapChangeListener | Interface supporting notification when an object enters or leaves its map. |
MapLifecycleListener | Listener interface for objects that want to be notified when a particular map loads, unloads, suspends, or resumes. |
MapMotionListener | Interface that supports tracking an object as it moves around in a map. |
MapPlayerListener | Listener interface for objects wanting to know when any player enters a map, leaves the map, or moves in the map, for a specific map. |
MessageListener | Interface supporting notification when a player receives a text message via the Commandable.message() call. |
MotionTracker | Convenience interface combining MapChangeListener and MapMotionTracker. |
ObjectTracker | A convenience interface that combines MapChangeListener, MapMotionListener, and ContainerChangeListener. |
Class Summary | |
ContainerChangeAdapter | An abstract adapter class for receiving container-change events. |
ContainerChangeEvent | Event fired when an object being tracked by a ContainerChangeListener is added to, or removed from, a Container. |
ContainerChangeEvent.EventType | |
MapChangeAdapter | An abstract adapter class for receiving map change events. |
MapChangeEvent | An event that indicates that an object has entered or left its map. |
MapChangeEvent.EventType | |
MapLifecycleAdapter | An abstract adapter class for receiving map lifecycle events. |
MapLifecycleEvent | A notification that's delivered on major map events, such as done loading, suspend, resume, and unload. |
MapLifecycleEvent.EventType | |
MapMotionEvent | Event fired when an object being tracked by a MapMotionListener moves in a map. |
MapPlayerAdapter | Adapter class you can use if you're only interested in a specific type of MapPlayerEvent (entered, moved, left). |
MapPlayerEvent | A notification sent to wyvern.lib.properties.MapPlayerListener objects when any player enters the map, leaves the map, or moves in the map. |
MessageEvent | Event encapsulating the delivery of a text message to a player. |
Contains Events and EventListeners for being notified when various events happen in the Wyvern system.
Wyvern has lots of notification types:
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