Package wyvern.lib.classes.random

Provides classes that can generate random objects of various types.

See:
          Description

Class Summary
ArmorEnchanter Knows how to produce magical armor of a given level by picking a base armor type and adding enchantments.
RandomAxe Generates a randomly-enchanted axe.
RandomBow Generates a randomly-enchanted bow.
RandomClaw Generates a randomly-enchanted bow.
RandomClub Generates a randomly-enchanted club.
RandomItem Class to generate random items of various types.
RandomList Parses a treasure/monster list.
RandomObject Produces a random game object from any of various sources.
RandomRing Generates random rings for dungeons and such.
RandomTerrain Implements a terrain object that chooses randomly from a set of tiles when placed in a map.
RandomTreasure Generates random treasure (gems and coins).
TreasurePile Treasure pile: allows you to pick up treasure until it's gone.
WeaponEnchanter An object that can produce magical weapons of a given level by picking a base weapon and adding enchantments.
WeaponEnchanter.WeaponEnchantment A class to encapsulate an enchantment.
 

Package wyvern.lib.classes.random Description

Provides classes that can generate random objects of various types.