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Description
Class Summary | |
ArmorEnchanter | Knows how to produce magical armor of a given level by picking a base armor type and adding enchantments. |
RandomAxe | Generates a randomly-enchanted axe. |
RandomBow | Generates a randomly-enchanted bow. |
RandomClaw | Generates a randomly-enchanted bow. |
RandomClub | Generates a randomly-enchanted club. |
RandomItem | Class to generate random items of various types. |
RandomList | Parses a treasure/monster list. |
RandomObject | Produces a random game object from any of various sources. |
RandomRing | Generates random rings for dungeons and such. |
RandomTerrain | Implements a terrain object that chooses randomly from a set of tiles when placed in a map. |
RandomTreasure | Generates random treasure (gems and coins). |
TreasurePile | Treasure pile: allows you to pick up treasure until it's gone. |
WeaponEnchanter | An object that can produce magical weapons of a given level by picking a base weapon and adding enchantments. |
WeaponEnchanter.WeaponEnchantment | A class to encapsulate an enchantment. |
Provides classes that can generate random objects of various types.
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