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VAULT
- Static variable in interface wyvern.kernel.dungeon.
DungeonConstants.RoomType
VERYPOWERFUL
- Static variable in interface wyvern.kernel.dungeon.
DungeonConstants
VERY_LARGE
- Static variable in interface wyvern.lib.properties.
PhysicalProperties
VERY_SMALL
- Static variable in interface wyvern.lib.properties.
PhysicalProperties
VISIBLE
- Static variable in class wyvern.lib.properties.
Invisible
the default invisibility level (visible) is zero, in keeping with the semantics of int properties.
Vault
- class wyvern.lib.classes.
Vault
.
A personal, per-player storage area.
Vault(Dimension)
- Constructor for class wyvern.lib.classes.
Vault
Constructs a new Vault
Vault.VaultTimer
- class wyvern.lib.classes.
Vault.VaultTimer
.
Receives the timer callback.
Vault.VaultTimer()
- Constructor for class wyvern.lib.classes.
Vault.VaultTimer
VaultTeleporter
- class wyvern.lib.classes.
VaultTeleporter
.
Teleports a player to their personal vault.
VaultTeleporter()
- Constructor for class wyvern.lib.classes.
VaultTeleporter
VectorQueue
- class wyvern.common.util.
VectorQueue
.
This class implements a standard thread-safe queue.
VectorQueue()
- Constructor for class wyvern.common.util.
VectorQueue
Constructs a new VectorQueue
Vehicle
- class wyvern.lib.classes.
Vehicle
.
This class implements a generic vehicle that can be boarded and piloted around.
Vehicle()
- Constructor for class wyvern.lib.classes.
Vehicle
VerbalEvent
- interface wyvern.kernel.commands.
VerbalEvent
.
Shared interface for any event where the user communicates something as a result of the event.
VerboseCommand
- class wyvern.lib.commands.
VerboseCommand
.
Prints lots of text when you move around - normally only useful when you're running the telnet client.
VerboseCommand.Verboser
- class wyvern.lib.commands.
VerboseCommand.Verboser
.
A bean property that produces verbose output whenever you move.
VerboseCommand.Verboser()
- Constructor for class wyvern.lib.commands.
VerboseCommand.Verboser
VisiblePredicate
- class wyvern.lib.predicates.
VisiblePredicate
.
Returns true if the object has normal visibility.
VisiblePredicate()
- Constructor for class wyvern.lib.predicates.
VisiblePredicate
Visitor
- interface wyvern.lib.
Visitor
.
Allows you to visit an object without knowing the underlying data structure details.
VoiceDoor
- class wyvern.lib.classes.construct.
VoiceDoor
.
A voice-activated door.
VoiceDoor()
- Constructor for class wyvern.lib.classes.construct.
VoiceDoor
VoicePerson
- class wyvern.lib.classes.construct.
VoicePerson
.
A voice-activated NPC.
VoicePerson()
- Constructor for class wyvern.lib.classes.construct.
VoicePerson
VorpalBlade
- class wyvern.lib.magic.weapon.
VorpalBlade
.
'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
VorpalBlade()
- Constructor for class wyvern.lib.magic.weapon.
VorpalBlade
vAlign
- Variable in class wyvern.util.
TableLayoutConstraints
Verical justification if component occupies just one cell
vGap
- Variable in class wyvern.util.
TableLayout
Vertical gap between rows
validDoor(int, int, int, int)
- Method in class wyvern.kernel.dungeon.
DungeonGenerator
validRoom(int, int, int, int)
- Method in class wyvern.kernel.dungeon.
DungeonGenerator
This function compares the coordinates of the proposed room to every existing room.
validate(MapDirtyRegions)
- Method in class wyvern.kernel.maps.
AbstractCamera
validate(MapDirtyRegions)
- Method in class wyvern.kernel.player.
GroundCamera
CameraManager tells camera to update itself.
validate(MapDirtyRegions)
- Method in interface wyvern.lib.
Camera
Tells the camera to check if it should update itself.
validateLevel(Commandable)
- Method in class wyvern.lib.classes.
Teleporter
Ensures the agent is in the specified experience level the teleporter (or destination map) will allow.
value(CommandEvent)
- Method in class wyvern.lib.commands.
MiscCommands
value_
- Variable in class wyvern.lib.predicates.
ComparisonPredicate
values()
- Method in class wyvern.kernel.maps.
GameHashMap
Returns a Collection view of the buckets (Cells) at the nonempty locations in this map.
values(Object)
- Method in class wyvern.kernel.maps.
GameHashMap
Returns a Collection view of the values under the given key.
verb_
- Variable in class wyvern.kernel.commands.
EventImpl
veterans(CommandEvent)
- Method in class wyvern.lib.commands.
MiscCommands
Shows the "who" list sorted by age (total time online).
veto(String)
- Method in class wyvern.kernel.commands.
EventImpl
veto(String)
- Method in interface wyvern.lib.
CommandEvent
Sets the veto flag and the failure message for the event.
veto(String)
- Method in class wyvern.lib.commands.
PutCommand.PutEvent
Overrides CommandEvent.veto() - sets the delay to zero.
vetoed_
- Variable in class wyvern.kernel.commands.
EventImpl
viewMap(GameMap, int, int)
- Method in class wyvern.kernel.player.
PlayerImpl
This is used by the World object to show what's going on in the map while the player is logging in.
viewMap(GameMap, int, int)
- Method in interface wyvern.lib.
Player
Sets the player's viewport to the specified map and (x,y) location.
viewOff(Commandable)
- Method in class wyvern.lib.magic.misc.
CrystalBall
Stops viewing the target player.
viewPlayer(Player, Player)
- Method in class wyvern.lib.magic.misc.
CrystalBall
Takes control of the camera and positions it on the other player.
vieweeMoved(Player)
- Method in class wyvern.kernel.player.
Snooper
Viewed player moved.
viewerMoved()
- Method in class wyvern.kernel.player.
Snooper
Viewing player moved.
viewer_
- Variable in class wyvern.kernel.player.
GroundFrame
viewingInside(Player)
- Method in class wyvern.lib.classes.
Vehicle
Returns true if the player is looking inside the vehicle.
viewx_
- Variable in class wyvern.kernel.maps.
Frame
viewx_
- Variable in class wyvern.kernel.player.
GroundFrame
viewy_
- Variable in class wyvern.kernel.maps.
Frame
viewy_
- Variable in class wyvern.kernel.player.
GroundFrame
visCache_
- Variable in class wyvern.kernel.maps.
Frame
This is an optimization, plain and simple.
visUpdate(GameObject)
- Method in class wyvern.kernel.maps.
AbstractGameMap
visUpdate(GameObject)
- Method in interface wyvern.lib.
GameMap
Forces the map to refresh a particular area.
visUpdates_
- Variable in class wyvern.kernel.maps.
AbstractGameMap
visible_
- Variable in class wyvern.lib.commands.
Atmospheres
visit(GameObject)
- Method in class wyvern.kernel.maps.
Frame
Visits an object in the map and puts its appearance in the frame.
visit(GameObject)
- Method in class wyvern.kernel.maps.
MapObjectSorter
Visits an object, adding it to the sorted list.
visit(GameObject)
- Method in class wyvern.kernel.maps.
TopFinder.LayerVisitor
Remember one object.
visit(GameObject)
- Method in class wyvern.kernel.monsters.
MonsterImpl.WalkVisitor
visit(GameObject)
- Method in class wyvern.kernel.player.
GroundViewer
Visits an object in the map.
visit(GameObject)
- Method in interface wyvern.lib.
Visitor
Visits an object and (optionally) perform an operation on it.
visit(GameObject)
- Method in class wyvern.lib.classes.construct.
Mountains
Checks whether old borders need to be removed from the map.
visit(GameObject)
- Method in class wyvern.lib.classes.magic.
Spell.DamageVisitor
visit(GameObject)
- Method in class wyvern.lib.spells.
DestroyArmor
Visits the agent's inventory.
visit(GameObject)
- Method in class wyvern.lib.spells.
Identify
Visits an object.
visit(GameObject)
- Method in class wyvern.lib.spells.effects.
Stoner
Potentially petrifies an object.
visit(Element)
- Method in interface wyvern.util.
XMLVisitor.NodeVisitor
visitNodes(XMLVisitor.NodeVisitor)
- Method in class wyvern.util.
XMLVisitor
Passes each top-level XML node to the passed Visitor.
visitObjects(Visitor)
- Method in interface wyvern.lib.
Bag
Visits the objects in the inventory with the passed Visitor.
visitObjects(Visitor)
- Method in class wyvern.lib.classes.
BasicBag
Visits the objects in the bag with the passed Visitor.
visitObjects(Visitor)
- Method in class wyvern.lib.magic.armor.
Trenchcoat
Visits the objects in the inventory with the passed Visitor.
visitObjectsAt(int, int, Visitor)
- Method in class wyvern.kernel.maps.
AbstractGameMap
visitObjectsAt(int, int, Visitor)
- Method in interface wyvern.lib.
GameMap
Performs an operation on a set of objects at the specified location.
visitRect(int, int, int, int, Visitor)
- Method in class wyvern.kernel.maps.
DenseMap
Visits all objects in a rectangle.
visitRect(int, int, int, int, Visitor)
- Method in interface wyvern.lib.
GameMap
Visits all the objects in the specified rectangle, optionally doing something to them.
vpath_
- Variable in class wyvern.kernel.maps.
AbstractGameMap
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