wyvern.kernel.maps
Class MapObjectSorter
java.lang.Object
wyvern.kernel.maps.MapObjectSorter
- All Implemented Interfaces:
- Visitor
- public class MapObjectSorter
- extends java.lang.Object
- implements Visitor
Used to help draw the contents of a map into a graphical image.
The client, the map editor and the Magic Mapping spell all need
to be able to take the objects in a region of the map and sort
them based on position and drawing layer. You can visit the
objects in an arbitrary rectangle of a map, using a MapObjectSorter,
and iterate over the sorter to get the objects in the right drawing
order.
The class skips Terrain completely, because all the Terrain needs
to be drawn first, followed by the terrain borders, and then
finally by the objects.
- Version:
- 1.0, Oct 21, 2001
- Author:
- Steve Yegge
Field Summary |
protected java.util.HashSet |
cache_
|
protected java.util.TreeSet |
objects_
|
Method Summary |
java.util.Iterator |
iterator()
Returns an Iterator over the sorted object list. |
void |
visit(GameObject obj)
Visits an object, adding it to the sorted list. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
objects_
protected java.util.TreeSet objects_
cache_
protected java.util.HashSet cache_
MapObjectSorter
public MapObjectSorter()
visit
public void visit(GameObject obj)
- Visits an object, adding it to the sorted list.
- Specified by:
visit
in interface Visitor
iterator
public java.util.Iterator iterator()
- Returns an Iterator over the sorted object list.