A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

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PASTE - Static variable in class wyvern.common.util.EditControl
 
PAUSE_SOUND - Static variable in interface wyvern.common.net.RPCConstants
 
PAWN - Static variable in class wyvern.lib.classes.games.Chess
 
PICK_LOCK_DELAY - Static variable in class wyvern.lib.commands.LockPickCommand
This is how long it takes to attempt to pick a lock.
PIECE - Static variable in class wyvern.lib.classes.games.Checkers
 
PLANAR - Static variable in interface wyvern.lib.properties.PhysicalProperties
 
PLAYER - Static variable in interface wyvern.lib.WizTypes
 
PLAYER_LOAD_ERROR - Static variable in interface wyvern.kernel.player.PlayerManager.OfflineProperties
 
PLAYER_MAX_DEPTH - Static variable in class wyvern.kernel.monsters.AStarSearch
 
PLAYER_NOT_FOUND - Static variable in interface wyvern.kernel.player.PlayerManager.OfflineProperties
 
PLAYER_ONLINE - Static variable in interface wyvern.kernel.player.PlayerManager.OfflineProperties
 
PLAYING - Static variable in interface wyvern.kernel.player.MusicState.States
We just sent a low-priority map-music track to the client, and they haven't responded with an #endmusic yet.
PLAYING_INTRO_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAYING_INTRO_NOT_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAYING_OTHER_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAYING_OTHER_NOT_CONNECTED - Static variable in interface wyvern.common.net.RemoteAudioState
 
PLAY_ALERT - Static variable in interface wyvern.common.net.RPCConstants
 
PLAY_MUSIC - Static variable in interface wyvern.common.net.RPCConstants
 
PLAY_SOUND - Static variable in interface wyvern.common.net.RPCConstants
 
PLEASE_WAIT_MSG - Static variable in class wyvern.lib.classes.Teleporter
Default message to print while destination map is loading.
PList - class wyvern.kernel.properties.PList.
This class implements a Property list.
PList() - Constructor for class wyvern.kernel.properties.PList
Constructs a new PList
PNG - Static variable in interface wyvern.common.net.RPCConstants.ImageFormat
 
PNG - Static variable in class wyvern.lib.classes.construct.MagicMapper
 
POINT_EAST - Static variable in class wyvern.lib.Direction
 
POINT_NE - Static variable in class wyvern.lib.Direction
 
POINT_NORTH - Static variable in class wyvern.lib.Direction
 
POINT_NW - Static variable in class wyvern.lib.Direction
 
POINT_SE - Static variable in class wyvern.lib.Direction
 
POINT_SOUTH - Static variable in class wyvern.lib.Direction
 
POINT_SW - Static variable in class wyvern.lib.Direction
 
POINT_WEST - Static variable in class wyvern.lib.Direction
 
POPUP - Static variable in interface wyvern.common.net.RPCConstants.OutputView
 
POUNDS - Static variable in class wyvern.lib.properties.Weight
 
POWERFUL - Static variable in interface wyvern.kernel.dungeon.DungeonConstants
 
PREDICATE - Static variable in class wyvern.lib.predicates.BlocksSpellPredicate
 
PREFERRED - Static variable in interface wyvern.util.TableLayoutConstants
Indicates that the row/column should be allocated just enough space to accomidate the preferred size of all components contained completely within this row/column.
PRIORITY - Static variable in interface wyvern.kernel.player.MusicState.States
An event occurred to trigger a high-priority music track.
PRIORITY_HIGH - Static variable in interface wyvern.lib.Music
High-priority background music: quest solved, combat started, etc.
PRIORITY_NORMAL - Static variable in interface wyvern.lib.Music
Normal-priority background music.
PROPERTY_PACKAGE - Static variable in interface wyvern.lib.PropertyList
 
PROTOCOL_VERSION_MAJOR - Static variable in interface wyvern.common.net.RPCConstants
 
PROTOCOL_VERSION_MINOR - Static variable in interface wyvern.common.net.RPCConstants
 
PUTRID - Static variable in class wyvern.lib.classes.Corpse.CorpseState
 
PUT_DELAY - Variable in class wyvern.lib.commands.PutCommand.PutEvent
The default time it takes to put something in a bag.
Paper - class wyvern.lib.properties.materials.Paper.
Paper, papyrus, parchment.
Paper() - Constructor for class wyvern.lib.properties.materials.Paper
 
Paralysis - class wyvern.lib.spells.Paralysis.
Creates a cone of paralysis.
Paralysis() - Constructor for class wyvern.lib.spells.Paralysis
 
Paralyze - class wyvern.lib.spells.Paralyze.
Temporarily paralyzes a single target.
Paralyze() - Constructor for class wyvern.lib.spells.Paralyze
 
ParalyzeSelf - class wyvern.lib.spells.ParalyzeSelf.
Temporarily paralyzes the caster.
ParalyzeSelf() - Constructor for class wyvern.lib.spells.ParalyzeSelf
 
Paralyzer - class wyvern.lib.spells.effects.Paralyzer.
When placed on a monster, prevents the monster from moving for a while.
Paralyzer() - Constructor for class wyvern.lib.spells.effects.Paralyzer
Constructs a new Paralyzer, ready to place on the specified monster.
Paralyzer(Monster) - Constructor for class wyvern.lib.spells.effects.Paralyzer
Constructs a new Paralyzer on the specified monster.
Paralyzer(Monster, int) - Constructor for class wyvern.lib.spells.effects.Paralyzer
Constructs a new Paralyzer with the specified target and duration.
ParseException - exception wyvern.kernel.properties.ParseException.
This exception indicates that a property list or archetype couldn't be parsed because it was corrupted somehow.
ParseException() - Constructor for class wyvern.kernel.properties.ParseException
Constructs a ParseException with no detail message.
ParseException(String) - Constructor for class wyvern.kernel.properties.ParseException
Constructs a ParseException with the specified detail message.
ParseException - exception wyvern.lib.commands.autobag.ParseException.
This exception is thrown when parse errors are encountered.
ParseException(Token, int[][], String[]) - Constructor for class wyvern.lib.commands.autobag.ParseException
This constructor is used by the method "generateParseException" in the generated parser.
ParseException() - Constructor for class wyvern.lib.commands.autobag.ParseException
The following constructors are for use by you for whatever purpose you can think of.
ParseException(String) - Constructor for class wyvern.lib.commands.autobag.ParseException
 
PartsList - interface wyvern.kernel.combat.PartsList.
This interface is shared by things that have body parts that can serve as slots for weapons and armor.
PayTeleporter - class wyvern.lib.classes.construct.PayTeleporter.
A pay teleporter.
PayTeleporter() - Constructor for class wyvern.lib.classes.construct.PayTeleporter
 
Petrifier - class wyvern.kernel.monsters.Petrifier.
Contains methods and utilities for turning objects to stone.
Petrifier() - Constructor for class wyvern.kernel.monsters.Petrifier
 
Petrify - class wyvern.lib.spells.Petrify.
A beam that petrifies anything in its path.
Petrify() - Constructor for class wyvern.lib.spells.Petrify
 
Phase - interface wyvern.lib.properties.materials.Phase.
Physical phases.
PhysicalProperties - interface wyvern.lib.properties.PhysicalProperties.
This class encapsulates those physical properties of an object that don't typically change.
PickupCommand - class wyvern.lib.commands.PickupCommand.
Handles "get {item}" and "get all" commands.
PickupEvent - class wyvern.lib.commands.PickupEvent.
Encapsulates the parameters for the "get" command.
PickupEvent(CommandEvent) - Constructor for class wyvern.lib.commands.PickupEvent
Constructs a new PickupEvent
PickupEvent(String, Commandable) - Constructor for class wyvern.lib.commands.PickupEvent
Constructs a new standard PickupEvent.
PickupInterest - interface wyvern.lib.properties.PickupInterest.
This interface is for objects that want to be notified when they're picked up or dropped.
PickupPredicate - class wyvern.lib.predicates.PickupPredicate.
Filter to see if an object can be picked up.
PickupPredicate() - Constructor for class wyvern.lib.predicates.PickupPredicate
 
PigLatin - class wyvern.lib.classes.filters.PigLatin.
A speech filter that makes people talk in Pig Latin.
PigLatin() - Constructor for class wyvern.lib.classes.filters.PigLatin
 
PigStorm - class wyvern.lib.spells.PigStorm.
A harmless but annoying version of the CurseStorm spell that makes the user speak in pig-latin until they cast a remove curse.
PigStorm() - Constructor for class wyvern.lib.spells.PigStorm
 
PirateInv - class wyvern.world.lists.inv.PirateInv.
Generates pirate inventory.
PirateInv() - Constructor for class wyvern.world.lists.inv.PirateInv
 
PirateShip - class wyvern.lib.classes.PirateShip.
This class represents a ship.
PirateShip() - Constructor for class wyvern.lib.classes.PirateShip
 
Piscine - class wyvern.kernel.combat.shapes.Piscine.
This Body type is for fishy types (e.g. sharks).
Piscine() - Constructor for class wyvern.kernel.combat.shapes.Piscine
 
PitTrap - class wyvern.lib.classes.traps.PitTrap.
Pit: hurts you, and you have to struggle out of it.
PitTrap() - Constructor for class wyvern.lib.classes.traps.PitTrap
 
PixieSkills - class wyvern.lib.skills.PixieSkills.
Implements the "fly" and "land" commands.
PixieSkills() - Constructor for class wyvern.lib.skills.PixieSkills
 
Plastic - class wyvern.lib.properties.materials.Plastic.
Plastic.
Plastic() - Constructor for class wyvern.lib.properties.materials.Plastic
 
Platform - class wyvern.lib.classes.games.SideScroller.Platform.
A sidescroller platform that moves back and forth.
Platform() - Constructor for class wyvern.lib.classes.games.SideScroller.Platform
 
Player - interface wyvern.lib.Player.
Represents a single character logged in to the game.
PlayerGrave - class wyvern.lib.player.PlayerGrave.
A gravestone created when a player dies.
PlayerGrave() - Constructor for class wyvern.lib.player.PlayerGrave
 
PlayerGroups - class wyvern.kernel.player.PlayerGroups.
Manages players grouping together.
PlayerGroups.Group - class wyvern.kernel.player.PlayerGroups.Group.
Tracks a single group.
PlayerGroups.Group() - Constructor for class wyvern.kernel.player.PlayerGroups.Group
 
PlayerImpl - class wyvern.kernel.player.PlayerImpl.
The default implementation of the Player interface.
PlayerImpl() - Constructor for class wyvern.kernel.player.PlayerImpl
Constructs a new PlayerImpl.
PlayerInventory - class wyvern.kernel.player.PlayerInventory.
A basic implementation of the Inventory interface.
PlayerInventory() - Constructor for class wyvern.kernel.player.PlayerInventory
 
PlayerInventory(RemoteInventory, Player) - Constructor for class wyvern.kernel.player.PlayerInventory
 
PlayerManager - class wyvern.kernel.player.PlayerManager.
This class implements an extremely simple persistence mechanism.
PlayerManager() - Constructor for class wyvern.kernel.player.PlayerManager
 
PlayerManager.OfflineProperties - interface wyvern.kernel.player.PlayerManager.OfflineProperties.
Constants for return values from setOfflineProperties
Point - class wyvern.lib.Point.
Represents an (x, y) point in a map.
Point() - Constructor for class wyvern.lib.Point
Constructs a new Point
Point(int, int) - Constructor for class wyvern.lib.Point
Constructs a new Point
Point(Point) - Constructor for class wyvern.lib.Point
Constructs a new Point by copying the coordinates from an existing Point.
Point(Point, Point) - Constructor for class wyvern.lib.Point
Constructs a new Point by copying the coordinates from an existing POint, and then adding the offsets stored in another Point.
Point(Point) - Constructor for class wyvern.lib.Point
Constructs a new Point by copying the coordinates from an existing java.awt.Point.
PointCache - class wyvern.lib.PointCache.
Maintains a cache of Point objects for use in looking up things in maps.
PointList - class wyvern.lib.properties.PointList.
This property knows how to read & write itself as a list of points.
PointList(int) - Constructor for class wyvern.lib.properties.PointList
Constructs a new PointList with the specified size.
PointList() - Constructor for class wyvern.lib.properties.PointList
Constructs a new, empty PointList.
PointList(List) - Constructor for class wyvern.lib.properties.PointList
Constructs a new PointList with the specified points.
Poison - class wyvern.lib.spells.effects.Poison.
Does gradual damage to the target until it's cured or times out.
Poison() - Constructor for class wyvern.lib.spells.effects.Poison
Constructs a new Poison, ready to place on the specified monster.
Poison(Monster) - Constructor for class wyvern.lib.spells.effects.Poison
Constructs a new Poison on the specified monster.
Poison(Monster, int, int, int) - Constructor for class wyvern.lib.spells.effects.Poison
Constructs a new Poison.
PoisonBite - class wyvern.lib.combat.PoisonBite.
An attacking body part that poisons in addition to its normal damage.
PoisonBite() - Constructor for class wyvern.lib.combat.PoisonBite
 
PoisonBreath - class wyvern.lib.spells.PoisonBreath.
Creates a cone of poisonous mist.
PoisonBreath() - Constructor for class wyvern.lib.spells.PoisonBreath
 
PoisonCloud - class wyvern.lib.spells.PoisonCloud.
Creates a poisonous explosion.
PoisonCloud() - Constructor for class wyvern.lib.spells.PoisonCloud
 
PoisonDamage - class wyvern.kernel.combat.damages.PoisonDamage.
Poison/corrosion.
PoisonDamage() - Constructor for class wyvern.kernel.combat.damages.PoisonDamage
Required no-arg constructor for Class.newInstance()
PoisonDamage(int) - Constructor for class wyvern.kernel.combat.damages.PoisonDamage
Constructs a new PoisonDamage
PoisonSting - class wyvern.lib.combat.PoisonSting.
An attacking body part that poisons in addition to its normal damage.
PoisonSting() - Constructor for class wyvern.lib.combat.PoisonSting
 
Polearm - class wyvern.lib.classes.weapons.Polearm.
This class is for non-spear-like polearms that are primarily used for melee (albeit at medium-range).
Polearm() - Constructor for class wyvern.lib.classes.weapons.Polearm
 
PortableHole - class wyvern.lib.magic.misc.PortableHole.
A portable hole.
PortableHole() - Constructor for class wyvern.lib.magic.misc.PortableHole
 
PostOffice - class wyvern.lib.classes.town.PostOffice.
Handles reading and sending player-based email.
PostOffice() - Constructor for class wyvern.lib.classes.town.PostOffice
 
Potion - class wyvern.lib.classes.magic.Potion.
The generic Potion class.
Potion() - Constructor for class wyvern.lib.classes.magic.Potion
 
Predicate - interface wyvern.lib.Predicate.
A common interface for classes that perform an arbitrary test on an object and return true if it passes the test.
PrepositionParser - class wyvern.kernel.commands.PrepositionParser.
This class splits a string into a direct object and an indirect object, splitting it on a passed preposition token.
PrepositionParser() - Constructor for class wyvern.kernel.commands.PrepositionParser
 
PrintablePredicate - interface wyvern.lib.predicates.PrintablePredicate.
A special interface used by systems that create Predicate composite trees and then need to print them out.
PrismaticShield - class wyvern.lib.spells.PrismaticShield.
A shield spell that does 3 types of damage (fire/cold/shock).
PrismaticShield() - Constructor for class wyvern.lib.spells.PrismaticShield
 
Projectile - class wyvern.lib.properties.Projectile.
Property to turn an object into a missile
Projectile(GameObject) - Constructor for class wyvern.lib.properties.Projectile
Create an inactive projectile
Projectile(GameObject, Point, int, int) - Constructor for class wyvern.lib.properties.Projectile
Create and start a projectile
PropRule() - Method in class wyvern.lib.commands.autobag.AutobagParser
 
Property - class wyvern.kernel.properties.Property.
This object encapsulates a property and its value.
Property(String, Object) - Constructor for class wyvern.kernel.properties.Property
Constructs a new Property.
PropertyList - interface wyvern.lib.PropertyList.
Every GameObject and GameMap has a PropertyList that holds its persistent data, in the form of properties.
PropertyParser - class wyvern.kernel.properties.PropertyParser.
This class provides methods for parsing properties.
PropertyParser() - Constructor for class wyvern.kernel.properties.PropertyParser
 
PropertyPredicate - class wyvern.lib.predicates.PropertyPredicate.
Checks the object for the presence of a specified property, or any property from a specified list.
PropertyPredicate() - Constructor for class wyvern.lib.predicates.PropertyPredicate
 
PropertyPredicate(String) - Constructor for class wyvern.lib.predicates.PropertyPredicate
Constructs a new PropertyPredicate for a given property.
PropertyPredicate(String[]) - Constructor for class wyvern.lib.predicates.PropertyPredicate
Constructs a new PropertyPredicate for an array of strings.
PropertyPrinter - class wyvern.kernel.properties.PropertyPrinter.
This class provides methods for printing properties, both for debugging and for writing things out to map files.
PropertyWrapper - class wyvern.lib.properties.PropertyWrapper.
A GameObject that stores a specific javabean object in a property called "bean-prop".
PropertyWrapper() - Constructor for class wyvern.lib.properties.PropertyWrapper
 
ProximityCallback - interface wyvern.lib.ProximityCallback.
You can register for a "proximity-hook", which allows you to be notified when some event takes place within a certain distance from a target object.
ProximityHookList - class wyvern.kernel.maps.ProximityHookList.
This class implements "proximity-hooks".
ProximityHookList() - Constructor for class wyvern.kernel.maps.ProximityHookList
 
ProximityProperty - class wyvern.lib.properties.ProximityProperty.
A utility class that you can use if you want a property that automatically registers a proximity hook to its object, when the object is placed in a map.
ProximityProperty() - Constructor for class wyvern.lib.properties.ProximityProperty
 
PubSub - class wyvern.kernel.kernel.PubSub.
A simple, in-game message-publishing mechanism that decouples publishers and subscribes.
PubSub() - Constructor for class wyvern.kernel.kernel.PubSub
 
PuddingInv - class wyvern.world.lists.inv.PuddingInv.
Inventory for puddings.
PuddingInv() - Constructor for class wyvern.world.lists.inv.PuddingInv
 
Punishments - class wyvern.kernel.player.Punishments.
Handles doling out various punishments to players.
PurseOfHolding - class wyvern.lib.magic.misc.PurseOfHolding.
An extra-dimensional purse that lets people share objects.
PurseOfHolding() - Constructor for class wyvern.lib.magic.misc.PurseOfHolding
 
PushCommand - class wyvern.kernel.motion.PushCommand.
This command implements pushing objects around.
PushCommand.PushEvent - class wyvern.kernel.motion.PushCommand.PushEvent.
Inner class for encapsulating a Push event.
PushCommand.PushEvent(String, Commandable) - Constructor for class wyvern.kernel.motion.PushCommand.PushEvent
Constructs a new PushEvent
PushInterest - interface wyvern.lib.properties.PushInterest.
Callback for objects that want to know when they've been pushed.
PutCommand - class wyvern.lib.commands.PutCommand.
This class implements "put" - for putting things in containers.
PutCommand.PutEvent - class wyvern.lib.commands.PutCommand.PutEvent.
This class encapsulates the parameters for a Put event.
PutCommand.PutEvent(String, Commandable) - Constructor for class wyvern.lib.commands.PutCommand.PutEvent
Constructs a new standard PutEvent.
PuzzleBall - class wyvern.lib.classes.construct.PuzzleBall.
Special variation on the boulder.
PuzzleBall() - Constructor for class wyvern.lib.classes.construct.PuzzleBall
 
PythonManager - class wyvern.kernel.kernel.PythonManager.
Registers Jython interpreters, so we can tell them all to reload modules if a jython file is changed at runtime.
PythonMap - class wyvern.kernel.maps.PythonMap.
Superclass of (most) python-based game maps.
PythonMap(int, int) - Constructor for class wyvern.kernel.maps.PythonMap
Constructs a new PythonMap
PythonMapWriter - class wyvern.kernel.maps.PythonMapWriter.
Writes a map out to a python file.
PythonMapWriter() - Constructor for class wyvern.kernel.maps.PythonMapWriter
 
PythonWizCommands - class wyvern.kernel.commands.PythonWizCommands.
Handles loading any wiz commands implemented in Jython.
PythonWizCommands() - Constructor for class wyvern.kernel.commands.PythonWizCommands
 
pack3DIntArray(int[][][]) - Static method in class wyvern.common.util.Util
Packs a 3D int array into an array of bytes, such that it can be read back in by a DataInputStream wrapping a ByteArrayInputStream.
packShortArray(short[]) - Static method in class wyvern.common.util.Util
Packs an array of shorts into an array of bytes such that it can be read back in by a DataInputStream wrapping a ByteArrayInputStream.
packStringArray(String[]) - Static method in class wyvern.common.util.Util
Turns an array of strings into an array of bytes, using a DataOutputStream wrapping a ByteArrayOutputStream.
pad(String, int) - Static method in class wyvern.common.util.Strings
Pads the passed string to N characters, appending spaces.
paint(Graphics) - Method in class wyvern.common.util.AWTImageList
Draws the list.
paint(Graphics) - Method in class wyvern.common.util.ImageButton
Paints the button.
paint(Graphics) - Method in class wyvern.common.util.TextDisplay
Draws the text.
paralyze(Monster) - Method in class wyvern.lib.spells.effects.Paralyzer
Attaches to, and paralyzes, the specified target.
parentTitle_ - Variable in class wyvern.util.JDocControl
 
parent_ - Variable in class wyvern.kernel.monsters.AStarSearch.Node
 
parent_ - Variable in class wyvern.util.JDocControl
 
parse(String, String) - Method in class wyvern.kernel.commands.PrepositionParser
Split the passed string into direct & indirect objects.
parse(String) - Static method in class wyvern.kernel.commands.filters.CommandFilterFactory
Parses a filter command such as "sort -r" or "grep (telnet)" into a CommandFilter that can implement the passed filter command.
parseARGV() - Method in class wyvern.kernel.commands.EventImpl
Parses the original text and produces a String[] of tokens, following the verb.
parseAdjacent(Element, String) - Method in class wyvern.lib.commands.Atmospheres
Parses an "adjacent" atmosphere element and puts it in the list.
parseAdjacentMessage(Element, String[], String) - Method in class wyvern.lib.commands.Atmospheres
Grabs a message from a adjacent element.
parseAliases(PropertyList) - Static method in class wyvern.kernel.player.Aliases
Returns a map of aliases to commands, parsed from a PropertyList containing zero or more properties named "alias-whatever", where the value is the command to substitute when the player types "whatever".
parseAppearance(Element) - Static method in class wyvern.kernel.properties.PropertyParser
Creates an Appearance bean from the shorthand wyvern-XML "image" element.
parseArchetype(Element) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an XML archetype definition, usually read from a map file.
parseArchetypeFile(String, boolean) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an XML archetype definition from any file in the system, given the absolute path to the file.
parseArchetypeFile(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses a Wyvern archetype file into a DOM tree.
parseArgString() - Method in class wyvern.kernel.commands.EventImpl
Parses the original text and sets argString_ variable to the substring of the text starting at the 2nd token, or null if there are no args.
parseArgs(String[], String) - Method in class wyvern.lib.commands.GiveCommand.GiveEvent
Parse the argument string into a gift and a recipient.
parseArgs(CommandEvent) - Method in class wyvern.lib.commands.OfferCommand
Splits up the args to the event.
parseArgs(PutCommand.PutEvent) - Method in class wyvern.lib.commands.PutCommand
Tries to parse a direct and indirect object from the arguments.
parseArgs(TurnCommand.TurnEvent) - Method in class wyvern.lib.commands.TurnCommand
Parses the direction argument and stores it in the event.
parseArgs() - Method in class wyvern.lib.commands.WhisperCommand.WhisperEvent
Figures out who we're talking to.
parseArguments(String, String) - Method in interface wyvern.kernel.commands.filters.CommandFilter
Parses the argument string passed to a filter command.
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.GrepFilter
Parses the arguments to "grep".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.HeadFilter
Parses the arguments to "head".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.SortFilter
Parses the arguments to "sort".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.TailFilter
Parses the arguments to "tail".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.UniqFilter
Parses the arguments to "uniq".
parseArguments(String, String) - Method in class wyvern.kernel.commands.filters.WCFilter
Parses the arguments to "wc".
parseBeanProperty(Element) - Method in class wyvern.kernel.properties.PropertyParser
Initializes a Bean property from its externalized representation.
parseBeanSubProps(Element, Object) - Method in class wyvern.kernel.properties.PropertyParser
Parses an externalized bean property value (a "bean").
parseChance(Element, Talker.Response) - Method in class wyvern.kernel.monsters.Talker
Parses a "chance" attribute in a topic or combat node.
parseCombatMessage(Element) - Method in class wyvern.kernel.monsters.Talker
Parses a combat message to use when the monster is in combat.
parseCustomXMLDocument(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Utility function to parse an XML document in a string.
parseDate(String) - Static method in class wyvern.lib.Kernel
Parses a date string in the format returned by Kernel.getDate().
parseDestination(String) - Method in class wyvern.lib.classes.Teleporter
Turns a destination string into a Location object.
parseDirection(String) - Static method in class wyvern.common.tiles.Directions
Figures out what direction the user specified from the string.
parseDirection(String) - Static method in class wyvern.lib.Direction
Figures out what direction the user specified from the string.
parseElement(Element) - Method in class wyvern.kernel.monsters.Talker
Parses an XML element from the talk data.
parseElement(Element) - Method in class wyvern.lib.properties.TavernMenu
Parses an XML element from the externalized menu.
parseEnchantment(String) - Method in class wyvern.lib.classes.random.WeaponEnchanter
Take a string like "of agility +5, damage +2" and parses it into a java.util.List of WeaponEnchantments.
parseInlineObject(String) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an object, where the object is the only object in an XML file.
parseInlineObject(Element) - Method in class wyvern.kernel.properties.ArchetypeManager
Reads an inline object definition from the map file and creates the object.
parseInlineObjectFromXML(String) - Method in class wyvern.kernel.properties.ArchetypeManager
Same as parseInlineObject, but you pass in the XML, rather than a path to a file on disk.
parseLocalArchetype(Element) - Method in class wyvern.kernel.maps.MapLoader
Parses and initializes a map-local archetype definition.
parseLocation(String) - Static method in class wyvern.lib.Location
Parses a location in the form "map x y".
parseMacro(String) - Static method in class wyvern.kernel.player.Aliases
Supports multi-command macros.
parseMapFile(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses a Wyvern map file into a DOM tree.
parseMapLocalArchetype(Archetype, Element) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses an XML archetype definition when it's a reference to a map-local archetype.
parseMapSize(Element) - Method in class wyvern.kernel.maps.MapLoader
Gets width & height attributes, if any, as integers.
parseMoveArgs(CommandEvent) - Method in class wyvern.kernel.motion.MoveCommand
Gets the direction to move from the command and arguments.
parseMusic(Element) - Static method in class wyvern.kernel.properties.PropertyParser
Creates an Soundtrack bean from the shorthand wyvern-XML "music" element.
parseObject(Element) - Method in class wyvern.kernel.maps.MapLoader
Parses an object definition, either inline or as an archetype reference, and returns an initialized object.
parsePartElement(Element) - Method in class wyvern.kernel.combat.Body
Parses a "part" element and creates a BodyPart from it.
parsePartProperties(Element, BodyPart) - Method in class wyvern.kernel.combat.Body
Parses the XML property declarations and adds them to the (already-constructed) BodyPart
parsePoint(String, Element) - Static method in class wyvern.kernel.properties.PropertyParser
Shortcut for properties whose value is a Point.
parseProperty(Node) - Method in class wyvern.kernel.properties.PropertyParser
Parses a single property from an element list.
parsePropertyList(Element) - Method in class wyvern.kernel.properties.PropertyParser
Parses a list of externalized properties.
parsePropertyNode(Element) - Method in class wyvern.kernel.properties.PropertyParser
Exact same thing as parseProperty(), except it doesn't get the first child element of the node and parse that.
parseRange(String) - Static method in class wyvern.lib.Range
Parses a range specifier into a min and max.
parseSettings(String) - Static method in class wyvern.lib.properties.AutoGrab
Parses the new settings.
parseSize(String) - Static method in class wyvern.kernel.properties.PropertyParser
This allows the user to specify a (rectangular) size for an object, rather than a location list.
parseSolo(Element, String) - Method in class wyvern.lib.commands.Atmospheres
Parses a "solo" atmosphere element and puts it in the list.
parseSoloMessage(Element, String[], String) - Method in class wyvern.lib.commands.Atmospheres
Grabs a message from a solo element.
parseSystemArchetype(String) - Method in class wyvern.kernel.properties.ArchetypeManager
Parses the specified system archetype.
parseTarget(String) - Method in class wyvern.lib.commands.TalkCommand.TalkEvent
See if they said "talk to ".
parseToHit(BodyPart, Element, String) - Method in class wyvern.kernel.combat.Body
Parses a "tohit" element and sets the to-hit on the body part
parseTopic(Element) - Method in class wyvern.kernel.monsters.Talker
Parses a talk topic.
parseVerb() - Method in class wyvern.kernel.commands.EventImpl
Parses the verb from the head of the command string.
parseVersion(String) - Static method in class wyvern.common.net.RPCVersion
Sets the version from a version string.
parseVisible(Element, String) - Method in class wyvern.lib.commands.Atmospheres
Parses a "visible" atmosphere element and puts it in the list.
parseWC(BodyPart, Element, String) - Method in class wyvern.kernel.combat.Body
Parses a "wc" element and adds the resulting WC to the body part
parseWaveEvent(CommandEvent) - Method in class wyvern.lib.classes.magic.Wand
Figures out where the user is waving us, etc.
parseWeight(String) - Static method in class wyvern.lib.properties.Weight
Takes the passed weight-specifier and figures out what it is in grams.
parseXMLNoValidation(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses some XML with no DTD.
parseXMLString(String) - Static method in class wyvern.kernel.properties.XMLWrapper
Parses an XML definition using the game's "arch.dtd".
partialCount_ - Static variable in class wyvern.kernel.player.MapCamera
 
partialTime_ - Static variable in class wyvern.kernel.player.MapCamera
 
parts_ - Variable in class wyvern.kernel.combat.Body
 
parts_ - Variable in class wyvern.kernel.combat.WearEvent
 
passedClaim(GameMap, Commandable) - Static method in class wyvern.lib.classes.Teleporter
Checks whether a player is allowed to enter the map.
password(CommandEvent) - Method in class wyvern.lib.commands.MiscCommands
Implements change-password.
paste() - Method in class wyvern.common.util.EditControl
Called when the user selects "Paste".
pathOutIsBlocked(Commandable, GameMap) - Static method in class wyvern.lib.classes.Teleporter
Returns true if the specified map is part of the "way out" for the agent.
path_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
path_ - Variable in class wyvern.lib.properties.SimpleSound
Relative path to the sound file.
pauseSound(String) - Method in interface wyvern.common.net.RemoteAudio
Pauses a particular sound.
pauseSound(String) - Method in interface wyvern.common.net.RemoteClient
Pauses a particular sound.
pauseSound(String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
pauseSound(String) - Method in class wyvern.kernel.player.PlayerImpl
 
payForTeleport(Monster) - Method in class wyvern.lib.classes.construct.PayTeleporter
Charges the agent for the teleporter
peek() - Method in interface wyvern.lib.EventQueue
Returns the next item in the queue without removing it.
perPlayer_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
percent(double, double) - Static method in class wyvern.common.util.Strings
Returns a percentage formatted to two decimal places.
percent() - Static method in class wyvern.lib.Range
Generates a random number from 1 to 100.
performClose(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to close the target.
performCommands() - Method in class wyvern.lib.classes.construct.VoicePerson
Performs any commands we might be required to do.
performCommands() - Method in class wyvern.lib.properties.QuestInfo
Performs any commands we might be required to do.
performCurse() - Method in class wyvern.lib.spells.RemoveCurse
Randomly curses an item (from scroll of remove curse).
performDamage(Commandable, GameObject, CommandEvent) - Method in interface wyvern.kernel.combat.CustomAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.DrainAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.ExplodeAndBlind
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.NymphStealAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.RustAttack
Tells the attack to perform its special damage effect.
performDamage(Commandable, GameObject, CommandEvent) - Method in class wyvern.lib.monsters.StealGoldAttack
Tells the attack to perform its special damage effect.
performLock(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to lock the target.
performOpen(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to open the target.
performUnlock(Openable, TargetedEvent) - Method in class wyvern.lib.commands.OpenCommand
Attempts to unlock the target.
petrify(GameObject, GameObject) - Method in class wyvern.kernel.monsters.Petrifier
Turns the object to stone.
petrifyMonster(Monster) - Method in class wyvern.lib.spells.effects.Stoner
 
phase_ - Variable in class wyvern.lib.properties.materials.Material
 
pickedUp(Commandable) - Method in class wyvern.lib.classes.QuestItem
Notifies the object that the specified agent has picked it up.
pickedUp(Commandable) - Method in class wyvern.lib.classes.armor.ArmorImpl
We don't care about this one, although subclasses might.
pickedUp(Commandable) - Method in class wyvern.lib.classes.weapons.WeaponImpl
 
pickedUp(Commandable) - Method in interface wyvern.lib.properties.PickupInterest
Notifies the object that the specified agent has picked it up.
play(Commandable) - Method in class wyvern.lib.classes.Instrument
Agent has started playing the instrument.
playAlert(String) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified sound file on the client, one repeat, no delay, and the default gain.
playAlert(String, int, int, double) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified alert with custom parameters.
playAlert(String) - Method in interface wyvern.common.net.RemoteClient
Plays the specified sound file on the client, one repeat, no delay, and the default gain.
playAlert(String, int, int, double) - Method in interface wyvern.common.net.RemoteClient
Plays the specified alert with custom parameters.
playAlert(String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playAlert(String, int, int, double) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playAlert(String) - Method in class wyvern.kernel.player.PlayerImpl
 
playAlert(String, int, int, double) - Method in class wyvern.kernel.player.PlayerImpl
 
playAudibleAlert(Player) - Static method in class wyvern.lib.commands.TellCommand
Plays the tell-beep to a player.
playDefault(Commandable) - Static method in class wyvern.kernel.player.MusicManager
Figures out the default background music for the specified player, and plays it.
playDefaultMusic() - Method in interface wyvern.common.net.RemoteAudio
The player has switched maps, so figure out the default background music to be playing, and plays it.
playDefaultMusic() - Method in class wyvern.kernel.commands.AbstractCommandable
 
playDefaultMusic() - Method in class wyvern.kernel.player.PlayerImpl
 
playForPlayer(Player) - Method in class wyvern.lib.classes.sound.LoopingSound
Plays the sound for a particular player.
playMusic(String, String) - Method in interface wyvern.common.net.RemoteClient
Sets the background music track to the specified file, with the default gain/volume.
playMusic(String, String, int, int, double) - Method in interface wyvern.common.net.RemoteClient
Plays the specified music with custom parameters.
playPriority(Commandable, String, int, int, double) - Static method in class wyvern.kernel.player.MusicManager
Plays a piece of music at a higher priority than the normal background music.
playPriorityMusic(String) - Method in interface wyvern.common.net.RemoteAudio
Sets the background music track to the specified file, with the default gain/volume.
playPriorityMusic(String, int, int, double) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified music with custom parameters.
playPriorityMusic(String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playPriorityMusic(String, int, int, double) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playPriorityMusic(String) - Method in class wyvern.kernel.player.PlayerImpl
 
playPriorityMusic(String, int, int, double) - Method in class wyvern.kernel.player.PlayerImpl
 
playSound(String, String) - Method in interface wyvern.common.net.RemoteAudio
Plays a sound effect on the client with the default gain.
playSound(String, String, int, int, double) - Method in interface wyvern.common.net.RemoteAudio
Plays the specified sound effect with custom parameters.
playSound(String, String) - Method in interface wyvern.common.net.RemoteClient
Plays a sound effect on the client with the default gain.
playSound(String, String, int, int, double) - Method in interface wyvern.common.net.RemoteClient
Plays the specified sound effect with custom parameters.
playSound(String, String) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playSound(String, String, int, int, double) - Method in class wyvern.kernel.commands.AbstractCommandable
 
playSound(String, String) - Method in class wyvern.kernel.player.PlayerImpl
 
playSound(String, String, int, int, double) - Method in class wyvern.kernel.player.PlayerImpl
 
playerDoneLoading() - Method in class wyvern.lib.properties.GuildSkills
We've finished loading the player from the player file.
playerEntered(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Player entered the map.
playerEvent(MapPlayerEvent) - Method in class wyvern.lib.classes.sound.LoopingSound
Player moved/entered/left/teleported.
playerEvent(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Notification that a MapPlayerEvent has occurred.
playerEvent(MapPlayerEvent) - Method in interface wyvern.lib.event.MapPlayerListener
Notification that a MapPlayerEvent has occurred.
playerExists(String) - Static method in class wyvern.kernel.player.PlayerManager
Returns true if the specified player file exists.
playerLeft(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Player left the map.
playerLeft(Player) - Method in class wyvern.lib.properties.MovableSoundSource
Removes a player from the set of people who can hear this sound.
playerLostXP() - Method in class wyvern.lib.player.PlayerGrave
Returns true if at least 1 XP was lost with this death.
playerMessage(GameObject, String) - Static method in class wyvern.lib.properties.Invisible
 
playerMoved(MapPlayerEvent) - Method in class wyvern.lib.event.MapPlayerAdapter
Player moved in the map.
playerOriginated_ - Variable in class wyvern.kernel.commands.EventImpl
 
player_ - Variable in class wyvern.kernel.maps.AbstractCamera
 
player_ - Variable in class wyvern.kernel.player.GroundFrame
 
player_ - Variable in class wyvern.kernel.player.Heart
 
players_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
players_ - Variable in class wyvern.lib.classes.construct.Water
Keeps track of all the players standing in water in this map.
pluralName_ - Variable in class wyvern.kernel.combat.BodyPart
 
pointAdjacentTo(GameObject, GameObject) - Static method in class wyvern.lib.Kernel
Fast check to see whether one object is adjacent to another.
poison(Monster) - Method in class wyvern.lib.spells.effects.Poison
Attaches to, and poisons, the specified target.
port_ - Variable in class wyvern.lib.ServerURL
 
positionAt(GameObject) - Method in class wyvern.kernel.maps.MapObject
 
positionAt(GameObject) - Method in interface wyvern.lib.GameObject
Sets the object in the map where another object is located.
positionAtMap(GameMap, GameObject) - Method in class wyvern.kernel.maps.MapObject
 
positionAtMap(GameMap, GameObject) - Method in interface wyvern.lib.GameObject
Sets the object in the map where another object is located.
postUserCode() - Method in class wyvern.kernel.maps.PythonMap
A stub function; Wizards can put cutomization code in this method in the python map and it'll run before the objects are added.
poundsToGrams(double) - Static method in class wyvern.lib.properties.Weight
Rounds the specified lb-value to the nearest whole number of grams.
poundsToKilos(double) - Static method in class wyvern.lib.properties.Weight
Converts the passed pound-weight to kilograms.
poundsToOunces(double) - Static method in class wyvern.lib.properties.Weight
Converts a pound-weight to ounces.
preUserCode() - Method in class wyvern.kernel.maps.PythonMap
A stub function; Wizards can put cutomization code in this method in the python map and it'll run before the objects are added.
predicate(GameObject) - Method in interface wyvern.lib.Predicate
Checks an object to see if it passes the predicate.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.KeyedEntrance
A predicate to see if the passed object meets the criteria for letting the agent through.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.Mountains
Determines whether a neighboring object is one of our neighbors.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.TerrainRoad
Predicate for checking if an object is considered a neighboring wall.
predicate(GameObject) - Method in class wyvern.lib.classes.construct.Wall
Predicate for checking if an object is considered a neighboring wall.
predicate(GameObject) - Method in class wyvern.lib.classes.magic.Spell.UsableReagentPredicate
 
predicate(GameObject) - Method in class wyvern.lib.classes.traps.RustTrap.WornIronPredicate
Returns true if object is equipped and made of iron.
predicate(GameObject) - Method in class wyvern.lib.commands.LockPickCommand.LockablePredicate
Checks if the object has a lock on it.
predicate(GameObject) - Method in class wyvern.lib.commands.LockPickCommand.LockedPredicate
Checks if the object has a lock on it.
predicate(GameObject) - Method in class wyvern.lib.commands.OpenCommand.KeyPredicate
Returns true if the object is a key that can unlock the passed lock.
predicate(GameObject) - Method in class wyvern.lib.commands.ReadyCommand.ReadyPredicate
Returns true if the object matches.
predicate(GameObject) - Method in class wyvern.lib.predicates.AndNotPredicate
Returns true if first sub-predicate returns true, and second one returns false.
predicate(GameObject) - Method in class wyvern.lib.predicates.AndPredicate
Returns true if both sub-predicates return true for the object.
predicate(GameObject) - Method in class wyvern.lib.predicates.AnyObjectPredicate
Returns true for any object.
predicate(GameObject) - Method in class wyvern.lib.predicates.ArchetypePredicate
Return true if the passed object has one of the listed properties.
predicate(GameObject) - Method in class wyvern.lib.predicates.AttackablePlayerPredicate
Returns true if we want to attack the passed player.
predicate(Commandable, GameObject) - Static method in class wyvern.lib.predicates.AttackablePlayerPredicate
Static version of the predicate.
predicate(GameObject) - Method in class wyvern.lib.predicates.BlockingPredicate
 
predicate(GameObject) - Method in class wyvern.lib.predicates.BlocksLightPredicate
Returns true if the object normally blocks visibility.
predicate(GameObject) - Method in class wyvern.lib.predicates.BlocksSolidSpell
Returns true if this object blocks the spell.
predicate(GameObject) - Method in class wyvern.lib.predicates.BlocksSpellPredicate
This method is provided in case someone tries to use a BlocksSpellPredicate as a normal Predicate function.
predicate(int, int, GameObject) - Method in class wyvern.lib.predicates.BlocksSpellPredicate
Does a more specialized check on the object, looking at the can-walk list to see if it actually allows motion there.
predicate(GameObject) - Method in class wyvern.lib.predicates.BooleanPredicate
 
predicate(GameObject) - Method in class wyvern.lib.predicates.ClassPredicate
Return true if the object is an instance of the class.
predicate(GameObject) - Method in class wyvern.lib.predicates.CounterPredicate
Returns true if the passed item is the nth to match the internal predicate.
predicate(GameObject) - Method in class wyvern.lib.predicates.EqualPredicate
Returns true if the object's int property specified in the constructor of this Predicate is equal to the int value passed to the constructor.
predicate(Object) - Method in class wyvern.lib.predicates.GenericClassPredicate
Return true if the object is an instance of the class.
predicate(Object) - Method in interface wyvern.lib.predicates.GenericPredicate
Checks the passed object and returns true if it passes this filter.
predicate(GameObject) - Method in class wyvern.lib.predicates.GreaterOrEqualPredicate
Returns true if the object's int property specified in the constructor of this Predicate is greater than or equal to the int value passed to the constructor.
predicate(GameObject) - Method in class wyvern.lib.predicates.GreaterThanPredicate
Returns true if the object's int property specified in the constructor of this Predicate is greater than the int value passed to the constructor.
predicate(GameObject) - Method in class wyvern.lib.predicates.HashcodePredicate
Returns true for the object matching the passed hashcode.
predicate(GameObject) - Method in class wyvern.lib.predicates.InstanceOfPredicate
Implements Predicate.predicate.
predicate(GameObject) - Method in class wyvern.lib.predicates.InstancePredicate
Returns true if the passed object is of the archetype type specified in the constructor.
predicate(GameObject) - Method in class wyvern.lib.predicates.LessOrEqualPredicate
Returns true if the object's int property specified in the constructor of this Predicate is less than or equal to the int value passed to the constructor.
predicate(GameObject) - Method in class wyvern.lib.predicates.LessThanPredicate
Returns true if the object's int property specified in the constructor of this Predicate is less than the int value passed to the constructor.
predicate(int, int, GameObject) - Method in interface wyvern.lib.predicates.LocationPredicate
Returns true if the object passes the predicate when queried at location (x, y).
predicate(GameObject) - Method in class wyvern.lib.predicates.MonsterPredicate
Return true if the object is a monster.
predicate(GameObject) - Method in class wyvern.lib.predicates.NameMatchPredicate
Returns true if our match-string is found in the passed Object's description.
predicate(GameObject) - Method in class wyvern.lib.predicates.NotEqualPredicate
Returns true if the object's int property specified in the constructor of this Predicate is not equal to the int value passed to the constructor.
predicate(GameObject) - Method in class wyvern.lib.predicates.NotPredicate
Returns the opposite of our stored predicate.
predicate(GameObject) - Method in class wyvern.lib.predicates.NotThisObjectPredicate
Checks an object to see if it matches the target.
predicate(GameObject) - Method in class wyvern.lib.predicates.OrPredicate
Returns true if both sub-predicates return true for the object.
predicate(GameObject) - Method in class wyvern.lib.predicates.PickupPredicate
Returns true if the agent can pick up the object.
predicate(GameObject) - Method in class wyvern.lib.predicates.PropertyPredicate
Return true if the passed object has one of the listed properties.
predicate(GameObject) - Method in class wyvern.lib.predicates.SameClassPredicate
Return true if the passed object is of the same class as the predicate class.
predicate(GameObject) - Method in class wyvern.lib.predicates.ShortDescEqualPredicate
 
predicate(GameObject) - Method in class wyvern.lib.predicates.ShortDescMatchPredicate
Returns true if the match string is a substring of the object's short (toString()) description.
predicate(GameObject) - Method in class wyvern.lib.predicates.StringPropertyPredicate
Tests for the presence of the specified property+value
predicate(GameObject) - Method in class wyvern.lib.predicates.ThisObjectPredicate
Checks an object to see if it matches the target.
predicate(GameObject) - Method in class wyvern.lib.predicates.TypePredicate
Returns true if an object is an "instance" of a specified archetype.
predicate(GameObject) - Method in class wyvern.lib.predicates.UserTypePredicate
 
predicate(GameObject) - Method in class wyvern.lib.predicates.VisiblePredicate
Returns true if both sub-predicates return true for the object.
predicate(GameObject) - Method in class wyvern.lib.properties.AutoGrab
Returns true if the possessor of this AutoGrab property should pick up the passed item when moving over it.
predicate(GameObject) - Method in class wyvern.lib.spells.Knock.LockedDoorPredicate
 
predicate_ - Variable in class wyvern.lib.classes.construct.FlyingBoulder
 
preferredLayoutSize(Container) - Method in class wyvern.common.util.ColumnLayout
The Container calls this to find out how big the layout should to be
preferredLayoutSize(Container) - Method in class wyvern.util.TableLayout
Determines the preferred size of the container argument using this layout.
prevCharIsCR - Variable in class wyvern.lib.commands.autobag.SimpleCharStream
 
prevCharIsLF - Variable in class wyvern.lib.commands.autobag.SimpleCharStream
 
print(Object[]) - Static method in class wyvern.common.util.Util
Prints an object array out by calling toString() on all the elements.
print(Node) - Static method in class wyvern.kernel.properties.XMLWrapper
Prints the specified node, recursively.
print() - Method in class wyvern.lib.predicates.AndPredicate
 
print() - Method in class wyvern.lib.predicates.BooleanPredicate
 
print() - Method in class wyvern.lib.predicates.EqualPredicate
 
print() - Method in class wyvern.lib.predicates.GreaterOrEqualPredicate
 
print() - Method in class wyvern.lib.predicates.GreaterThanPredicate
 
print() - Method in class wyvern.lib.predicates.LessOrEqualPredicate
 
print() - Method in class wyvern.lib.predicates.LessThanPredicate
 
print() - Method in class wyvern.lib.predicates.NotEqualPredicate
 
print() - Method in class wyvern.lib.predicates.NotPredicate
 
print() - Method in class wyvern.lib.predicates.OrPredicate
 
print() - Method in interface wyvern.lib.predicates.PrintablePredicate
Prints an English-like description of the predicate, e.g.
print() - Method in class wyvern.lib.predicates.ShortDescEqualPredicate
 
print() - Method in class wyvern.lib.predicates.ShortDescMatchPredicate
 
print() - Method in class wyvern.lib.predicates.UserTypePredicate
 
print2DIntArray(int[][]) - Static method in class wyvern.common.util.Util
Prints a 2D array for debugging.
print3DIntArray(int[][][]) - Static method in class wyvern.common.util.Util
Prints a 3D array for debugging.
printArchProperty(String, Archetype) - Static method in class wyvern.kernel.properties.PropertyPrinter
Externalizes an archetype property.
printArray(Object[]) - Static method in class wyvern.common.util.Strings
Prints an arbitrary array of objects, invoking toString on them.
printArrayList(ArrayList) - Static method in class wyvern.kernel.commands.filters.FilterUtils
Prints an ArrayList, one element per line.
printAtmospheres(CommandEvent) - Method in class wyvern.lib.commands.AtmosphereCommands
Prints a list of all available atmospheres to the agent.
printAudioState(Commandable) - Method in class wyvern.lib.commands.AudioCommand
Prints (to the agent) their current audio settings.
printBeanProperty(String, Object) - Static method in class wyvern.kernel.properties.PropertyPrinter
Print the value of a "Bean" property.
printByteArray(byte[]) - Static method in class wyvern.common.util.Util
Used for debugging - produces really ugly output.
printChain() - Method in class wyvern.lib.properties.MovableLightSource
Returns a printout of the objects in the chain, from first (base) to last (head/top/outermost).
printCharges() - Method in class wyvern.lib.classes.magic.Rod
Returns the charges, to add to the short description.
printCharges() - Method in class wyvern.lib.classes.magic.Wand
Prints the number of charges available in the wand.
printConstructor(GameMap) - Method in class wyvern.kernel.maps.PythonMapWriter
Prints the __init__ function for the python map.
printDebugInfo() - Static method in class wyvern.kernel.kernel.PubSub
Prints out debugging information.
printDefaultProperties() - Method in class wyvern.common.util.UserProps
Prints default settings, for debugging.
printException(Throwable) - Static method in class wyvern.common.util.Util
Captures an Exception backtrace into a string.
printField(String, int) - Static method in class wyvern.common.util.Strings
Creates a string of a fixed width containing the passed string.
printGameObjectProperty(String, GameObject) - Static method in class wyvern.kernel.properties.PropertyPrinter
When a property is a GameObject, such as a MonsterInventory, we tell the object to externalize itself, and then we surgically add the "name=whatever" attribute into the element tag.
printGroup(Commandable) - Method in class wyvern.kernel.player.PlayerGroups
Tells the agent about his/her group membership.
printHelp(Commandable) - Method in class wyvern.lib.classes.Ship
Shows the user the basic commands.
printHelp(Commandable) - Method in class wyvern.lib.classes.town.ATM
Prints instructions.
printIntArray(int[]) - Static method in class wyvern.common.util.Util
Prints out an array's values.
printInventory(GameObject) - Method in class wyvern.lib.commands.LookCommand
Prints out the target's inventory, or some subset of it.
printItemList() - Method in interface wyvern.lib.Bag
Prints a list of the items in the container, without any heading.
printItemList() - Method in class wyvern.lib.classes.BasicBag
Prints a list of the items in the container, without any heading.
printItemList() - Method in class wyvern.lib.magic.armor.Trenchcoat
Prints a list of the items in the container, without any heading.
printLoadMessage(Commandable) - Method in class wyvern.lib.classes.Teleporter
If the map isn't loaded, prints an appropriate message - either the unavailable-map, if there's no destination, or a "please wait" message if it's going to load in the background.
printLocalProperties() - Method in class wyvern.kernel.properties.PList
 
printLocalProperties() - Method in interface wyvern.lib.PropertyList
Prints only local, persistent properties: the list returned from getProperties(false).
printMapProperty(String, Object) - Method in class wyvern.kernel.maps.PythonMapWriter
Prints a property of the map.
printMapProps(GameMap, PrintWriter) - Method in class wyvern.kernel.maps.MapWriter
Prints map properties to output stream.
printMapProps(GameMap, PrintWriter) - Method in class wyvern.kernel.maps.PythonMapWriter
Generates code that adds the map properties.
printMaps() - Static method in class wyvern.kernel.kernel.CameraManager
Prints the maps and their camera sets.
printNarrowScore(Player) - Static method in class wyvern.lib.commands.ScoreCommand
Prints score information to user in narrow form, for PDA.
printNormalBeanProperty(String, Object) - Static method in class wyvern.kernel.properties.PropertyPrinter
Prints a regular old bean property.
printObjectArray(Object[]) - Static method in class wyvern.common.util.Util
Prints out an array of arbitrary objects.
printPDAPlayerEntry(Player) - Static method in class wyvern.lib.commands.WhoCommand
Prints a player entry to the string buffer.
printPDAWhoList(Player) - Method in class wyvern.lib.commands.WhoCommand
Shows the who-list in narrow form.
printPDAWizardEntry(Player) - Static method in class wyvern.lib.commands.WhoCommand
Prints a wizard line in narrow form.
printPListBeanProperty(String, PropertyList) - Static method in class wyvern.kernel.properties.PropertyPrinter
Externalizes a plist-based bean property.
printPlayerEntry(Player) - Static method in class wyvern.lib.commands.WhoCommand
Prints a player entry to the string buffer.
printPlayerSkills(CommandEvent) - Method in class wyvern.lib.commands.SkillsCommand
Shows a Wizard another player's skills
printPoints(Commandable) - Method in class wyvern.lib.commands.ScoreCommand
Prints current shout and warning points.
printPredicate(Predicate) - Method in class wyvern.lib.commands.autobag.AutobagConditions
Recursive function to print a predicate and its children.
printProperties(Properties) - Static method in class wyvern.common.util.Util
Prints a java.util.Properties list.
printProperties() - Method in class wyvern.kernel.properties.PList
 
printProperties(boolean) - Method in class wyvern.kernel.properties.PList
 
printProperties() - Method in interface wyvern.lib.PropertyList
Prints out a nicely formatted list of properties on this object.
printProperties(boolean) - Method in interface wyvern.lib.PropertyList
Prints out a nicely formatted list of properties on this object.
printProperties() - Static method in class wyvern.world.SystemProps
Prints all the properties and their values.
printProperty(String, Object) - Static method in class wyvern.kernel.properties.PropertyPrinter
Returns a String description of a property.
printScore(Player) - Static method in class wyvern.lib.commands.ScoreCommand
Prints score information to user.
printSelfExternalizable(String, Object) - Static method in class wyvern.kernel.properties.PropertyPrinter
Gives a self-externalizable object a chance to print its own data.
printSettings() - Method in class wyvern.lib.properties.AutoGrab
Returns the current settings.
printShortScore(Player) - Static method in class wyvern.lib.commands.ScoreCommand
Prints score information to user, in abbreviated form.
printSkills(Player) - Method in class wyvern.lib.commands.SkillsCommand
Shows any skills the player has acquired, and how many skill points they have in those skills.
printSparseTree() - Method in class wyvern.kernel.maps.Frame
Prints all the objects in the tree (debugging method).
printStar(int[][]) - Static method in class wyvern.util.Stars
Prints out a star as ASCII text.
printStringArray(String[]) - Static method in class wyvern.common.util.Strings
Prints a string array.
printStringArray(String[]) - Static method in class wyvern.common.util.Util
Prints an array's values.
printTellsList(int, List) - Static method in class wyvern.lib.commands.TellCommand
Formats the list of tells into a StringBuffer.
printTitle(Player, StringBuffer) - Static method in class wyvern.lib.commands.ScoreCommand
Prints player or wizard title.
printTransientProperties() - Method in class wyvern.kernel.properties.PList
 
printTransientProperties() - Method in interface wyvern.lib.PropertyList
Prints only local, transient properties from the object.
printTree() - Method in class wyvern.kernel.maps.GameHashMap
Prints out the contents of the map, for debugging.
printTree() - Method in class wyvern.util.XMLSimple
Prints the tree that's been built so far for this document.
printUsageAndSettings(Commandable) - Method in class wyvern.lib.commands.AutoGrabCommand
Shows the user the command usage, and their current settings.
printUserProperties() - Method in class wyvern.common.util.UserProps
Prints current user settings, for debugging.
printWelcome(Commandable) - Method in class wyvern.lib.classes.Ship
Prints an introductory message.
printWelcome(Commandable) - Method in class wyvern.lib.classes.Vehicle
Prints the welcome message when the agent boards the vessel.
printWhoList(Predicate) - Static method in class wyvern.lib.commands.WhoCommand
Prints list of everyone online who matches a certain filter.
printWizTitle(Player, StringBuffer) - Static method in class wyvern.lib.commands.ScoreCommand
Prints first line of 'score' command for Wizards.
printWizardEntry(Player) - Static method in class wyvern.lib.commands.WhoCommand
Prints a wizard line.
println(String) - Static method in class wyvern.lib.Kernel
Alias for System.out.println, for debugging convenience.
priority_ - Variable in class wyvern.lib.classes.Terrain
 
processCommand(String, boolean) - Method in class wyvern.kernel.player.CommandPreprocessor
Processes a command without doing "!"
processDamageHook(GameObject, Commandable, Monster) - Method in class wyvern.lib.properties.MonsterReactions
Something is being damaged.
processJAR(String) - Static method in class wyvern.util.SkinManager
Looks up info about one of our JAR LAF files in mapedit.ini or client.ini.
processNeighbor(StringBuffer, String, int, int, GameMap) - Method in class wyvern.lib.classes.construct.ConnectedObject
Helper method to look for a neighbor and tell it to redo its bitmap.
processNeighbor(StringBuffer, String, int, int, GameMap) - Method in class wyvern.lib.classes.construct.TerrainRoad
Helper method to look for a neighbor and tell it to redo its bitmap.
processStartupCommands() - Method in class wyvern.kernel.player.PlayerImpl
Gets the list of startup commands from the "startcmds" StringList property, and puts each one in the agent's queue.
profile() - Static method in class wyvern.kernel.kernel.Timers
Returns profiling information on existing (repeating) timers.
profileParsing() - Static method in class wyvern.kernel.commands.EventImpl
Returns information about how long we've spent just doing event parsing in this class.
propagate() - Method in class wyvern.lib.classes.magic.BoltSpell
Propagates the bolt along its path.
properties_ - Variable in class wyvern.lib.predicates.PropertyPredicate
 
propertyChange(PropertyChangeEvent) - Method in class wyvern.lib.properties.MovableLightSource
Map lighting model turned on or off.
provideName() - Method in class wyvern.kernel.properties.ArchetypeImpl
 
provideName() - Method in interface wyvern.lib.Archetype
Returns a name for the archetype suitable for writing it to a map file.
proxHooks_ - Variable in class wyvern.kernel.maps.AbstractGameMap
 
proxRect_ - Static variable in class wyvern.lib.properties.QuestInfo
 
publish(String) - Static method in class wyvern.kernel.kernel.PubSub
Publishes a message with no Body or attachments.
publish(String, Map) - Static method in class wyvern.kernel.kernel.PubSub
Publishes a message with attachments, but no Body.
publish(String, Object, Map) - Static method in class wyvern.kernel.kernel.PubSub
Publishes a message with attachments, but no Body.
publish(String, Object, Object, Object, Object, Object, Object) - Static method in class wyvern.kernel.kernel.PubSub
Publishes a message using Slotted Attachments.
publish(Commandable, boolean) - Method in class wyvern.kernel.player.PlayerGroups
Publishes a group so other people can see it.
publish(String) - Static method in class wyvern.lib.Kernel
Publishes a message with no Body or attachments.
publish(String, Object) - Static method in class wyvern.lib.Kernel
Publishes a message with a body, but no attachments.
publish(String, Map) - Static method in class wyvern.lib.Kernel
Publishes a message with attachments, but no Body.
publish(String, Object, Map) - Static method in class wyvern.lib.Kernel
Publishes a message with attachments, but no Body.
publishBody(String, Object) - Static method in class wyvern.kernel.kernel.PubSub
Publishes a message with a body, but no attachments.
pubsubMessage(Message) - Method in class wyvern.kernel.player.Snooper
A player quit.
pubsubMessage(Message) - Method in interface wyvern.lib.Subscriber
Called when a particular publish/subscribe message has arrived for this Subscriber.
pubsubMessage(Message) - Method in class wyvern.lib.classes.Instrument
Our sound has stopped on some player's client.
pubsubMessage(Message) - Method in class wyvern.lib.properties.MovableSoundSource
We got an #endsound message from the client, with our track ID in it.
punishOnline(Player, int, int) - Static method in class wyvern.lib.commands.WarnCommand
Dishes out a punishment, if the warned player has crossed a warning threshold.
pushFront(CommandEvent) - Method in interface wyvern.lib.EventQueue
Puts an event at the front of the queue, so it'll be executed next.
pushFront(Object) - Method in class wyvern.util.Queue
Puts an object at the front of the queue.
pushSuccessorNodes(AStarSearch.Node) - Method in class wyvern.kernel.monsters.AStarSearch
Generates successors to passed node, computes their costs, and pushes them onto the OPEN list.
pushed(Commandable) - Method in class wyvern.lib.classes.construct.PuzzleBall
Disable the usual pushing method.
pushed(Commandable) - Method in interface wyvern.lib.properties.PushInterest
Notifies the object it's been pushed.
put(int, Object) - Method in class wyvern.common.util.IntHashtable
 
put(Object, Object) - Method in class wyvern.common.util.IntHashtable
 
put(Object, Object) - Method in class wyvern.kernel.maps.GameHashMap
Don't let them try the put() operation directly, since we use buckets as our values.
put(String, Object) - Method in class wyvern.util.XMLParams
Puts a value into the map.
putInLastShoutList(String) - Static method in class wyvern.lib.commands.ShoutCommand
Adds a message to the last-shout list.
putOnRing(Commandable) - Method in class wyvern.lib.magic.ring.InvisibilityRing
Puts on the ring and starts draining mana.
px_ - Variable in class wyvern.kernel.monsters.AStarSearch.Node
 
py_ - Variable in class wyvern.kernel.monsters.AStarSearch.Node
 
python_ - Static variable in class wyvern.kernel.maps.MapLoader
 
python_ - Static variable in class wyvern.kernel.monsters.MonsterImpl
 

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