wyvern.lib.magic.misc
Class CrystalBall

java.lang.Object
  extended bywyvern.kernel.properties.PList
      extended bywyvern.kernel.maps.MapObject
          extended bywyvern.lib.classes.DynamicObject
              extended bywyvern.lib.magic.misc.CrystalBall
All Implemented Interfaces:
Broadcaster, Command, Damageable, GameObject, MethodHookable, PropertyList

public class CrystalBall
extends DynamicObject
implements Command

Lets you spy on other players.

Version:
1.0, Nov 2, 2001 (rewritten from python)
Author:
Steve Yegge

Field Summary
protected  Player agent_
           
protected  Player target_
           
 
Fields inherited from class wyvern.kernel.maps.MapObject
IN_MAP_EDITOR, listenerList_
 
Fields inherited from class wyvern.kernel.properties.PList
readOnly_
 
Fields inherited from interface wyvern.lib.PropertyList
PROPERTY_PACKAGE
 
Constructor Summary
CrystalBall()
           
 
Method Summary
protected  void blindAgent(Commandable agent)
          Blinds the agent, if the ball is cursed.
 CommandEvent createEvent(CommandEvent event)
          Creates an event - finds the player to view.
protected  Snooper createSnooper(Player agent, Commandable target)
          Creates the Snooper used for viewing the target.
protected  void decrementCharges()
          When charges go below zero, marks the ball as dead and changes the description.
 boolean execute(CommandEvent event)
          Starts or stops viewing the target player.
 void initialize()
          Initializes the object's default properties.
 boolean isDepleted()
          Returns true if there are no charges left.
 boolean knowsCommand(java.lang.String cmd)
          Returns true if we know the command.
protected  boolean notAcceptingSnoops(Commandable player, Commandable agent)
          Returns true if we honor the "no-snoop" property, and the passed player has it, and the agent isn't a wizard.
 void setMap(GameMap map, int x, int y)
          Sets up initial props if not in map editor.
protected  boolean shouldBlindAgent(Commandable agent, Commandable player)
           
 void viewOff(Commandable agent)
          Stops viewing the target player.
 void viewPlayer(Player agent, Player player)
          Takes control of the camera and positions it on the other player.
 
Methods inherited from class wyvern.lib.classes.DynamicObject
adjustHP, computeHP, getHP, getMaxHP, kill
 
Methods inherited from class wyvern.kernel.maps.MapObject
addContainerChangeListener, addDefaultProperty, addMapChangeListener, addMapMotionListener, addMethodHook, addMotionTracker, addObjectTracker, addPrefix, addSuffix, addToMap, bless, broadcast, broadcast, broadcast, broadcast, broadcast, canEnter, canEnterBlockedBy, canMove, canMove, canMoveBlockedBy, canMoveBlockedBy, canMoveTo, canMoveToBlockedBy, checkDrop, curse, cycleFrame, destroy, ensureListenerList, ensureWeight, externalize, fireContainerEntered, fireContainerExited, fireEnteredMap, fireExitedMap, fireMovedInMap, getAlpha, getAppearance, getArchetype, getBaseName, getBaseWeight, getBitmap, getBounds, getCanonicalClassName, getCategory, getContainer, getCreator, getDamagedDescription, getDescription, getDirection, getGenderPossessive, getGenderPronoun, getImage, getImageDescriptor, getImageDescriptors, getLayer, getLocations, getMap, getMapLink, getMaterial, getMaterialDescription, getMover, getOwningPlayer, getParentMap, getPrefixes, getQuantity, getReferenceLoc, getRelativeLocs, getShortDesc, getSuffixes, getTile, getTile, getValue, getWeight, groupString, inContainer, initLocs, inMapEditor, invalidate, invalidateImage, invalidateParent, invalidateText, isAnimated, isAttackable, isBlessed, isCommandable, isCursed, isDamned, isGroupable, isIdentified, isMonster, isMonsterOrPlayer, isPlayer, isTerrain, isUncursed, isUnpaid, isWizard, makeClone, markPaid, markUnpaid, move, occupies, positionAt, positionAtMap, remove, removeContainerChangeListener, removeFromMap, removeMapChangeListener, removeMapMotionListener, removeMethodHook, removeMotionTracker, removeObjectTracker, removePrefix, removeSuffix, runMethodHook, setAlpha, setAnimated, setBitmap, setCategory, setContainer, setDefaultBitmap, setDefaultCategory, setDefaultDesc, setDefaultImage, setDefaultIntProperty, setDefaultLayer, setDefaultMaterial, setDefaultProperty, setDefaultShortDesc, setDirection, setImage, setImage, setLayer, setLocations, setMapLink, setQuantity, setShape, setSize, setTransientSize, setWeight, setWeight, teleport, toString, updateMapLocation
 
Methods inherited from class wyvern.kernel.properties.PList
addProperty, addTransientProperty, adjustDoubleProperty, adjustIntProperty, adjustLongProperty, adjustTransientDoubleProperty, adjustTransientIntProperty, adjustTransientLongProperty, countLocalProperties, debugProperties, dismantlePropertyList, getDoubleProperty, getInheritedProperty, getInteger, getIntProperty, getLocalProperties, getLocalProperty, getLongProperty, getParent, getPersistentDoubleProperty, getPersistentIntProperty, getPersistentLocalProperties, getPersistentLongProperty, getPersistentProperty, getProfilingInfo, getProperties, getProperties, getPropertiesIncludingTransients, getPropertiesIncludingTransients, getProperty, getSerializableProperties, getSerializableProperty, getStringProperty, getTransientDoubleProperty, getTransientIntProperty, getTransientLongProperty, getTransientProperties, getTransientProperty, hasLocalProperty, hasPersistentProperty, hasProperty, hasTransientProperty, inheritProperty, isReadOnly, isRemoved, isTransientlyRemoved, printLocalProperties, printProperties, printProperties, printTransientProperties, removeProperty, removeTransientProperty, setDoubleProperty, setIntProperty, setLongProperty, setParent, setProperty, setReadOnly, setTransientDoubleProperty, setTransientIntProperty, setTransientLongProperty, setTransientProperty, toString, transientlyRemoveProperty
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface wyvern.lib.GameObject
addContainerChangeListener, addMapChangeListener, addMapMotionListener, addMotionTracker, addObjectTracker, addPrefix, addSuffix, bless, canEnter, canEnterBlockedBy, canMove, canMove, canMoveBlockedBy, canMoveBlockedBy, canMoveTo, canMoveToBlockedBy, checkDrop, curse, cycleFrame, destroy, externalize, getAlpha, getAppearance, getArchetype, getBaseWeight, getBitmap, getBounds, getCanonicalClassName, getCategory, getContainer, getCreator, getDamagedDescription, getDescription, getDirection, getGenderPossessive, getGenderPronoun, getImage, getImageDescriptor, getImageDescriptors, getLayer, getLocations, getMap, getMapLink, getMaterial, getMaterialDescription, getMover, getOwningPlayer, getParentMap, getPrefixes, getQuantity, getReferenceLoc, getRelativeLocs, getShortDesc, getSuffixes, getTile, getTile, getValue, getWeight, inContainer, inMapEditor, invalidate, invalidateImage, invalidateParent, invalidateText, isAnimated, isAttackable, isBlessed, isCommandable, isCursed, isDamned, isGroupable, isIdentified, isMonster, isMonsterOrPlayer, isPlayer, isTerrain, isUncursed, isUnpaid, isWizard, makeClone, markPaid, markUnpaid, move, occupies, positionAt, positionAtMap, remove, removeContainerChangeListener, removeMapChangeListener, removeMapMotionListener, removeMotionTracker, removeObjectTracker, removePrefix, removeSuffix, setAlpha, setAnimated, setBitmap, setCategory, setContainer, setDirection, setImage, setImage, setLayer, setLocations, setMapLink, setQuantity, setShape, setSize, setTransientSize, setWeight, setWeight, teleport
 
Methods inherited from interface wyvern.lib.PropertyList
addProperty, addTransientProperty, adjustDoubleProperty, adjustIntProperty, adjustLongProperty, adjustTransientDoubleProperty, adjustTransientIntProperty, adjustTransientLongProperty, countLocalProperties, getDoubleProperty, getInheritedProperty, getIntProperty, getLocalProperties, getLocalProperty, getLongProperty, getParent, getPersistentDoubleProperty, getPersistentIntProperty, getPersistentLocalProperties, getPersistentLongProperty, getPersistentProperty, getProperties, getProperties, getPropertiesIncludingTransients, getPropertiesIncludingTransients, getProperty, getSerializableProperties, getSerializableProperty, getStringProperty, getTransientDoubleProperty, getTransientIntProperty, getTransientLongProperty, getTransientProperties, getTransientProperty, hasLocalProperty, hasPersistentProperty, hasProperty, hasTransientProperty, inheritProperty, isReadOnly, isRemoved, isTransientlyRemoved, printLocalProperties, printProperties, printProperties, printTransientProperties, removeProperty, removeTransientProperty, setDoubleProperty, setIntProperty, setLongProperty, setParent, setProperty, setReadOnly, setTransientDoubleProperty, setTransientIntProperty, setTransientLongProperty, setTransientProperty, toString, transientlyRemoveProperty
 
Methods inherited from interface wyvern.lib.MethodHookable
addMethodHook, removeMethodHook, runMethodHook
 
Methods inherited from interface wyvern.lib.Broadcaster
broadcast, broadcast, broadcast, broadcast, broadcast
 

Field Detail

agent_

protected Player agent_

target_

protected Player target_
Constructor Detail

CrystalBall

public CrystalBall()
Method Detail

initialize

public void initialize()
Description copied from interface: GameObject
Initializes the object's default properties. Any GameObject implementation that wishes to initialize itself should do so here, rather than in the constructor. This is because nearly all game objects inherit from an archetype, and the archetype parent pointer isn't set until the object's constructor finishes. This is a good place to add any class-default properties for an object - properties that the object gets regardless of which archetype it inherits from. WARNING: don't forget to call the superclass' initialize() method, or the object may not function properly. For instance, it won't become animated even if it specifies animation parameters in the archetype.

Specified by:
initialize in interface GameObject
Overrides:
initialize in class DynamicObject

setMap

public void setMap(GameMap map,
                   int x,
                   int y)
Sets up initial props if not in map editor.

Specified by:
setMap in interface GameObject
Overrides:
setMap in class MapObject

knowsCommand

public boolean knowsCommand(java.lang.String cmd)
Returns true if we know the command.

Specified by:
knowsCommand in interface Command
Parameters:
cmd - the entire command string, including arguments
Returns:
true if we want to handle the command

createEvent

public CommandEvent createEvent(CommandEvent event)
Creates an event - finds the player to view.

Specified by:
createEvent in interface Command
Parameters:
event - a "blank" CommandEvent containing only the command text and the agent who's performing the command. This initial event is created by the originator of the event (e.g. the AI or player's command preprocessor).
Returns:
a CommandEvent subclass encapsulating this command's execution parameters and state. It should copy in the fields from the passed-in event.

execute

public boolean execute(CommandEvent event)
Starts or stops viewing the target player.

Specified by:
execute in interface Command
Parameters:
event - the CommandEvent to execute
Returns:
true if the event completed successfully, else false.

isDepleted

public boolean isDepleted()
Returns true if there are no charges left.


decrementCharges

protected void decrementCharges()
When charges go below zero, marks the ball as dead and changes the description.


viewPlayer

public void viewPlayer(Player agent,
                       Player player)
Takes control of the camera and positions it on the other player.


createSnooper

protected Snooper createSnooper(Player agent,
                                Commandable target)
Creates the Snooper used for viewing the target.


viewOff

public void viewOff(Commandable agent)
Stops viewing the target player.


shouldBlindAgent

protected boolean shouldBlindAgent(Commandable agent,
                                   Commandable player)
Parameters:
player - the player they're trying to view

notAcceptingSnoops

protected boolean notAcceptingSnoops(Commandable player,
                                     Commandable agent)
Returns true if we honor the "no-snoop" property, and the passed player has it, and the agent isn't a wizard.


blindAgent

protected void blindAgent(Commandable agent)
Blinds the agent, if the ball is cursed.