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Welcome to the Wyvern Map editor manual. If you are interested in
making Wizard, then you have come to the right place. Mapmaking is
the easiest and most popular way to become a Wizard. The first thing you
need is the map editor. First,
download it, then come
back here. Once you have made a set of maps, and
are sure they work, mail them to contact us
and a Wizard will look at them for you. Please be patient, and remember
that the Wizards are very busy keeping the game running.
When you are ready to mail your maps, be sure to check them
for the following things first:
Make sure that all the teleporters work.
Make sure that all the teleporter destinations have
wiz/yourname in front of
them.
Make sure that any custom .arch files work
correctly.
Make sure that your area does not contain any obscenity,
profanity, pornography, or anything that is intended to offend
someone.
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There should be no 'secret areas' in your maps
that can be reached without fighting monsters and contain
treasure, or only reached by certain players. Ideally, any
area that contains treasure should contain monsters that are
tough enough to guard it, and monsters should be able to make
full use of their abilities. An Arch Dracolich in a 5x5 area
isn't as hard as one in a large area, because it can't use
spells very effectively, and it can't summon.
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You should make absolutely sure you follow all of the
other
Quest and Area guidelines
in your area.
Note: If you have any questions that are not answered in the manual,
e-mail them to contact us, or even better, just ask a Wizard in
the game.
Good Luck!
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