wyvern.lib.commands
Class TrainCommand

java.lang.Object
  extended bywyvern.kernel.properties.PList
      extended bywyvern.kernel.commands.SimpleHandler
          extended bywyvern.lib.commands.TrainCommand
All Implemented Interfaces:
BuiltInCommand, Command, PropertyList

public class TrainCommand
extends SimpleHandler

Trains a player in a given skill. Requires a trainer to be present.

Version:
1.0, Jan 5, 2001
Author:
Steve Yegge

Field Summary
 
Fields inherited from class wyvern.kernel.commands.SimpleHandler
delay_
 
Fields inherited from class wyvern.kernel.properties.PList
readOnly_
 
Fields inherited from interface wyvern.lib.PropertyList
PROPERTY_PACKAGE
 
Method Summary
 void addCommands(java.util.Map commands, CommandList list)
          Adds our commands.
static TrainCommand getImpl()
           
 boolean handleEvent(CommandEvent event)
          Trains the player.
 
Methods inherited from class wyvern.kernel.commands.SimpleHandler
createEvent, execute, knowsCommand
 
Methods inherited from class wyvern.kernel.properties.PList
addProperty, addTransientProperty, adjustDoubleProperty, adjustIntProperty, adjustLongProperty, adjustTransientDoubleProperty, adjustTransientIntProperty, adjustTransientLongProperty, countLocalProperties, debugProperties, dismantlePropertyList, getDoubleProperty, getInheritedProperty, getInteger, getIntProperty, getLocalProperties, getLocalProperty, getLongProperty, getParent, getPersistentDoubleProperty, getPersistentIntProperty, getPersistentLocalProperties, getPersistentLongProperty, getPersistentProperty, getProfilingInfo, getProperties, getProperties, getPropertiesIncludingTransients, getPropertiesIncludingTransients, getProperty, getSerializableProperties, getSerializableProperty, getStringProperty, getTransientDoubleProperty, getTransientIntProperty, getTransientLongProperty, getTransientProperties, getTransientProperty, hasLocalProperty, hasPersistentProperty, hasProperty, hasTransientProperty, inheritProperty, isReadOnly, isRemoved, isTransientlyRemoved, printLocalProperties, printProperties, printProperties, printTransientProperties, removeProperty, removeTransientProperty, setDoubleProperty, setIntProperty, setLongProperty, setParent, setProperty, setReadOnly, setTransientDoubleProperty, setTransientIntProperty, setTransientLongProperty, setTransientProperty, toString, toString, transientlyRemoveProperty
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Method Detail

getImpl

public static TrainCommand getImpl()

addCommands

public void addCommands(java.util.Map commands,
                        CommandList list)
Description copied from class: SimpleHandler
Adds our commands. Subclasses should override this and, for each command the subclass wants to implement, put it in the "commands" map.

Specified by:
addCommands in interface BuiltInCommand
Specified by:
addCommands in class SimpleHandler
Parameters:
commands - a Map whose keys are the command verbs, and whose values are references to the SimpleHandler instance that wants to handle the command.
list - the Player, Monster, Vehicle or other CommandList implementation for which addCommands() is being called.

handleEvent

public boolean handleEvent(CommandEvent event)
Trains the player.

Specified by:
handleEvent in class SimpleHandler
Parameters:
event - a CommandEvent with various fields filled in: the agent performing the command, the command verb and arguments, the delay for the command, and success/failure messages.
Returns:
true if the event was completed successfully; false if it couldn't be executed for some reason. It's important to return the right value, since the appropriate post-hook will be run depending on whether the command succeeded or failed.