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java.lang.Object wyvern.kernel.properties.PList wyvern.kernel.commands.SimpleHandler wyvern.lib.commands.ReadyCommand
This command handler checks to see if the argument is Readyable, and if so, sends it the appropriate notification messages.
Nested Class Summary | |
protected class |
ReadyCommand.ReadyPredicate
Checks each object to see if it matches the name AND implements the Readyable interface. |
Field Summary |
Fields inherited from class wyvern.kernel.commands.SimpleHandler |
delay_ |
Fields inherited from class wyvern.kernel.properties.PList |
readOnly_ |
Fields inherited from interface wyvern.lib.PropertyList |
PROPERTY_PACKAGE |
Method Summary | |
void |
addCommands(java.util.Map commands,
CommandList list)
Adds our commands. |
static ReadyCommand |
getImpl()
|
boolean |
handleEvent(CommandEvent event)
Attempts to ready the object specified in the event. |
Methods inherited from class wyvern.kernel.commands.SimpleHandler |
createEvent, execute, knowsCommand |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Method Detail |
public static ReadyCommand getImpl()
public void addCommands(java.util.Map commands, CommandList list)
SimpleHandler
addCommands
in interface BuiltInCommand
addCommands
in class SimpleHandler
commands
- a Map whose keys are the command verbs,
and whose values are references to the SimpleHandler
instance that wants to handle the command.list
- the Player, Monster, Vehicle or other CommandList
implementation for which addCommands() is being called.public boolean handleEvent(CommandEvent event)
handleEvent
in class SimpleHandler
event
- a CommandEvent encapsulating the "ready" command
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