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Superinterface for things that can hold GameObjects. Currently there's just GameMap and Bag, and their subclasses (such as Inventory).
Field Summary |
Fields inherited from interface wyvern.lib.PropertyList |
PROPERTY_PACKAGE |
Method Summary | |
boolean |
isBag()
Returns true if this container is a Bag (or Inventory, or other implementation of the Bag interface). |
boolean |
isInventory()
Returns true if this container is an Inventory. |
boolean |
isMap()
Returns true if this container is a GameMap. |
Method Detail |
public boolean isMap()
public boolean isBag()
public boolean isInventory()
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