wyvern.lib.monsters
Class RandomAttack

java.lang.Object
  extended bywyvern.lib.monsters.AbstractCounterAttack
      extended bywyvern.lib.monsters.RandomAttack
All Implemented Interfaces:
CounterAttack

public class RandomAttack
extends AbstractCounterAttack

Random counter-attack: fire, cold, acid, shock.

Version:
1.0, Jun 14, 2001
Author:
Steve Yegge

Field Summary
 
Fields inherited from class wyvern.lib.monsters.AbstractCounterAttack
chance_, DEFAULT_CHANCE, level_
 
Constructor Summary
RandomAttack()
           
 
Method Summary
 void notifyAttacked(GameObject attacker, GameObject defender, Attack attack)
          Triggers the counter-attack.
 
Methods inherited from class wyvern.lib.monsters.AbstractCounterAttack
getChance, getLevel, setChance, setLevel
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

RandomAttack

public RandomAttack()
Method Detail

notifyAttacked

public void notifyAttacked(GameObject attacker,
                           GameObject defender,
                           Attack attack)
Triggers the counter-attack.

Parameters:
attacker - the attacker (can be null)
defender - the defender (the one with this counterattack)
attack - the weapon (can be null)